Home GPU Comparison AMD Wii U GPU vs Playstation 5 Pro GPU

AMD Wii U GPU vs Playstation 5 Pro GPU

We compared two Game console GPUs: 2GB VRAM Wii U GPU and 16GB VRAM Playstation 5 Pro GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Wii U GPU 's Advantages
Lower TDP (33W vs 232W)
Playstation 5 Pro GPU 's Advantages
Released 12 years late
Boost Clock2350MHz
More VRAM (16GB vs 2GB)
Larger VRAM bandwidth (576.0GB/s vs 12.80GB/s)
3680 additional rendering cores

Score

Benchmark

FP32 (float)
Wii U GPU
0.176 TFLOPS
Playstation 5 Pro GPU +10155%
18.05 TFLOPS

Graphics Card

Nov 2012
Release Date
Nov 2024
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface

Clock Speeds

-
Base Clock
2170 MHz
-
Boost Clock
2350 MHz
800 MHz
Memory Clock
2250 MHz

Memory

2GB
Memory Size
16GB
DDR3
Memory Type
GDDR6
64bit
Memory Bus
256bit
12.80GB/s
Bandwidth
576.0GB/s

Render Config

4
Compute Units
60
-
SM Count
160
Shading Units
3840
16
TMUs
240
8
ROPs
64
-
Tensor Cores
-
RT Cores
-
L1 Cache
-
L2 Cache
4 MB
-
-
-

Theoretical Performance

4.400 GPixel/s
Pixel Rate
150.4 GPixel/s
8.800 GTexel/s
Texture Rate
564.0 GTexel/s
-
FP16 (half)
36.10 TFLOPS
176.0 GFLOPS
FP32 (float)
18.05 TFLOPS
-
FP64 (double)
1128 GFLOPS

Board Design

33W
TDP
232W
-
Suggested PSU
No outputs
Outputs
1x HDMI 2.1 1x USB Type-C
-
Power Connectors
None

Graphics Processor

Latte
GPU Name
Viola
-
GPU Variant
TeraScale 2
Architecture
RDNA 2.0
Renesas
Foundry
TSMC
40 nm
Process Size
4 nm
0.88 billion
Transistors
21 billion
146 mm²
Die Size
279 mm²

Graphics Features

N/A
DirectX
N/A
N/A
OpenGL
4.6
N/A
OpenCL
1.2
N/A
Vulkan
1.2
-
CUDA
5.0
Shader Model
N/A
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