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GPU Comparison
AMD Wii U GPU vs AMD Playstation 5 GPU
AMD Wii U GPU vs AMD Playstation 5 GPU
VS
AMD Wii U GPU
AMD Playstation 5 GPU
We compared two Game console GPUs: 2GB VRAM Wii U GPU and 16GB VRAM Playstation 5 GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.
Main Differences
AMD Wii U GPU 's Advantages
Lower TDP (33W vs 180W)
AMD Playstation 5 GPU 's Advantages
Released 9 years and 10 months late
More VRAM (16GB vs 2GB)
Larger VRAM bandwidth (448.0GB/s vs 12.80GB/s)
2144 additional rendering cores
Score
Benchmark
FP32 (float)
Wii U GPU
0.176 TFLOPS
Playstation 5 GPU
+5746%
10.29 TFLOPS
AMD Wii U GPU
VS
AMD Playstation 5 GPU
Graphics Card
Nov 2012
Release Date
Sep 2022
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
Clock Speeds
-
Base Clock
-
Boost Clock
0
800 MHz
Memory Clock
1750 MHz
Memory
2GB
Memory Size
16GB
DDR3
Memory Type
GDDR6
64bit
Memory Bus
256bit
12.80GB/s
Bandwidth
448.0GB/s
Render Config
4
Compute Units
36
-
SM Count
160
Shading Units
2304
16
TMUs
144
8
ROPs
64
-
Tensor Cores
-
RT Cores
-
L1 Cache
-
L2 Cache
4 MB
-
-
-
Theoretical Performance
4.400 GPixel/s
Pixel Rate
142.9 GPixel/s
8.800 GTexel/s
Texture Rate
321.6 GTexel/s
-
FP16 (half)
20.58 TFLOPS
176.0 GFLOPS
FP32 (float)
10.29 TFLOPS
-
FP64 (double)
643.1 GFLOPS
Board Design
33W
TDP
180W
-
-
-
No outputs
Outputs
1x HDMI 2.1 1x USB Type-C
-
Power Connectors
None
Graphics Processor
Latte
GPU Name
Oberon Plus
-
-
-
TeraScale 2
Architecture
RDNA 2.0
Renesas
Foundry
TSMC
40 nm
Process Size
6 nm
0.88 billion
Transistors
10.6 billion
146 mm²
Die Size
Unknown
Graphics Features
N/A
DirectX
N/A
N/A
OpenGL
4.6
N/A
OpenCL
1.2
N/A
Vulkan
1.2
-
-
-
5.0
Shader Model
N/A
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7
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