Home GPU Comparison AMD Wii U GPU vs AMD Steam Deck OLED GPU

AMD Wii U GPU vs AMD Steam Deck OLED GPU

We compared two Game console GPUs: 2GB VRAM Wii U GPU and 16GB VRAM Steam Deck OLED GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Steam Deck OLED GPU 's Advantages
Released 11 years late
Boost Clock1600MHz
More VRAM (16GB vs 2GB)
Larger VRAM bandwidth (88.00GB/s vs 12.80GB/s)
352 additional rendering cores
Lower TDP (15W vs 33W)

Score

Benchmark

FP32 (float)
Wii U GPU
0.176 TFLOPS
Steam Deck OLED GPU +830%
1.638 TFLOPS
VS

Graphics Card

Nov 2012
Release Date
Nov 2023
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
1000 MHz
-
Boost Clock
1600 MHz
800 MHz
Memory Clock
1375 MHz

Memory

2GB
Memory Size
16GB
DDR3
Memory Type
LPDDR5
64bit
Memory Bus
128bit
12.80GB/s
Bandwidth
88.00GB/s

Render Config

-
SM Count
-
4
Compute Units
8
160
Shading Units
512
16
TMUs
32
8
ROPs
16
-
Tensor Cores
-
-
RT Cores
8
-
L1 Cache
128 KB per Array
-
L2 Cache
1024 KB

Theoretical Performance

4.400 GPixel/s
Pixel Rate
25.60 GPixel/s
8.800 GTexel/s
Texture Rate
51.20 GTexel/s
-
FP16 (half)
3.277 TFLOPS
176.0 GFLOPS
FP32 (float)
1.638 TFLOPS
-
FP64 (double)
102.4 GFLOPS

Graphics Processor

Latte
GPU Name
Sephiroth
-
GPU Variant
-
TeraScale 2
Architecture
RDNA 2.0
Renesas
Foundry
TSMC
40 nm
Process Size
6 nm
0.88 billion
Transistors
2.4 billion
146 mm²
Die Size
131 mm²

Board Design

33W
TDP
15W
-
Suggested PSU
-
No outputs
Outputs
1x USB Type-C
-
Power Connectors
-

Graphics Features

N/A
DirectX
12 (12_1)
N/A
OpenGL
4.6
N/A
OpenCL
2.0
N/A
Vulkan
1.2
-
CUDA
-
5.0
Shader Model
6.5

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