Home GPU Comparison AMD Wii U GPU vs AMD Zhongshan Subor Z+ GPU

AMD Wii U GPU vs AMD Zhongshan Subor Z+ GPU

We compared two Game console GPUs: 2GB VRAM Wii U GPU and 8GB VRAM Zhongshan Subor Z GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Wii U GPU 's Advantages
Lower TDP (33W vs 100W)
AMD Zhongshan Subor Z+ GPU 's Advantages
Released 5 years and 9 months late
More VRAM (8GB vs 2GB)
Larger VRAM bandwidth (153.6GB/s vs 12.80GB/s)
1376 additional rendering cores

Score

Benchmark

FP32 (float)
Wii U GPU
0.176 TFLOPS
Zhongshan Subor Z GPU +2169%
3.994 TFLOPS
VS

Graphics Card

Nov 2012
Release Date
Aug 2018
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
-
-
Boost Clock
-
800 MHz
Memory Clock
1200 MHz

Memory

2GB
Memory Size
8GB
DDR3
Memory Type
GDDR5
64bit
Memory Bus
256bit
12.80GB/s
Bandwidth
153.6GB/s

Render Config

-
SM Count
-
4
Compute Units
24
160
Shading Units
1536
16
TMUs
96
8
ROPs
32
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-

Theoretical Performance

4.400 GPixel/s
Pixel Rate
41.60 GPixel/s
8.800 GTexel/s
Texture Rate
124.8 GTexel/s
-
FP16 (half)
7.987 TFLOPS
176.0 GFLOPS
FP32 (float)
3.994 TFLOPS
-
FP64 (double)
249.6 GFLOPS

Graphics Processor

Latte
GPU Name
Fenghuang
-
GPU Variant
Zhongshan Subor
TeraScale 2
Architecture
GCN 5.0
Renesas
Foundry
TSMC
40 nm
Process Size
14 nm
0.88 billion
Transistors
Unknown
146 mm²
Die Size
397 mm²

Board Design

33W
TDP
100W
-
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
-

Graphics Features

N/A
DirectX
12 (12_1)
N/A
OpenGL
4.6
N/A
OpenCL
2.1
N/A
Vulkan
1.2
-
CUDA
-
5.0
Shader Model
6.2

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