Home Comparison Xbox 360 E GPU vs Steam Deck OLED GPU

Xbox 360 E GPU vs Steam Deck OLED GPU

We compared two Game console GPUs: 512MB VRAM Xbox 360 E GPU and 16GB VRAM Steam Deck OLED GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Steam Deck OLED GPU 's Advantages
Released 10 years and 5 months late
Boost Clock1600MHz
More VRAM (16GB vs 512GB)
Larger VRAM bandwidth (88.00GB/s vs 22.40GB/s)
272 additional rendering cores
Lower TDP (15W vs 120W)

Score

Benchmark

FP32 (float)
Xbox 360 E GPU
240
Steam Deck OLED GPU +582%
1638

Graphics Card

Jun 2013
Release Date
Nov 2023
Console GPU
Generation
Console GPU
Game console
Type
Game console

Clock Speeds

-
Base Clock
1000 MHz
-
Boost Clock
1600 MHz
700 MHz
Memory Clock
1375 MHz

Memory

512MB
Memory Size
16GB
GDDR3
Memory Type
LPDDR5
128bit
Memory Bus
128bit
22.40GB/s
Bandwidth
88.00GB/s

Render Config

3
Compute Units
8
240
Shading Units
512
16
TMUs
32
8
ROPs
16
-
RT Cores
8
-
L1 Cache
128 KB per Array
-
L2 Cache
1024 KB
-
L3 Cache
8 MB

Theoretical Performance

4.000 GPixel/s
Pixel Rate
25.60 GPixel/s
8.000 GTexel/s
Texture Rate
51.20 GTexel/s
-
FP16 (half)
3.277 TFLOPS
240.0 GFLOPS
FP32 (float)
1.638 TFLOPS
-
FP64 (double)
102.4 GFLOPS

Board Design

120W
TDP
15W
No outputs
Outputs
1x USB Type-C

Graphics Processor

Xenos Corona
GPU Name
Sephiroth
Crayola 6
GPU Variant
-
TeraScale
Architecture
RDNA 2.0
TSMC
Foundry
TSMC
45 nm
Process Size
6 nm
0.372 billion
Transistors
2.4 billion
168 mm²
Die Size
131 mm²

Graphics Features

9.0c (9_3)
DirectX
12 (12_1)
N/A
OpenGL
4.6
N/A
OpenCL
2.0
N/A
Vulkan
1.2
3.0
Shader Model
6.5
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