Home Comparison Xbox 360 E GPU vs Playstation Portable GPU 65nm

Xbox 360 E GPU vs Playstation Portable GPU 65nm

We compared two Game console GPUs: 512MB VRAM Xbox 360 E GPU and 2MB VRAM Playstation Portable GPU 65nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Xbox 360 E GPU 's Advantages
Released 5 years and 10 months late
More VRAM (512GB vs 2GB)
Larger VRAM bandwidth (22.40GB/s vs 5.312GB/s)
240 additional rendering cores
Playstation Portable GPU 65nm 's Advantages
Lower TDP (4W vs 120W)

Score

Graphics Card

Jun 2013
Release Date
Aug 2007
Console GPU
Generation
Console GPU
Game console
Type
Game console

Clock Speeds

700 MHz
Memory Clock
83 MHz

Memory

512MB
Memory Size
2MB
GDDR3
Memory Type
eDRAM
128bit
Memory Bus
512bit
22.40GB/s
Bandwidth
5.312GB/s

Render Config

3
Compute Units
-
240
Shading Units
-
16
TMUs
5
8
ROPs
5

Theoretical Performance

4.000 GPixel/s
Pixel Rate
665.0 MPixel/s
8.000 GTexel/s
Texture Rate
665.0 MTexel/s
240.0 GFLOPS
FP32 (float)
-

Board Design

120W
TDP
4W
No outputs
Outputs
No outputs

Graphics Processor

Xenos Corona
GPU Name
RE+SE-65nm
Crayola 6
GPU Variant
CXD5029-304GG
TeraScale
Architecture
-
TSMC
Foundry
Sony
45 nm
Process Size
65 nm
0.372 billion
Transistors
Unknown
168 mm²
Die Size
Unknown

Graphics Features

9.0c (9_3)
DirectX
N/A
N/A
OpenGL
N/A
N/A
OpenCL
N/A
N/A
Vulkan
N/A
3.0
Shader Model
-
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