Home Comparison Xbox 360 E GPU vs Playstation 4 Pro GPU

Xbox 360 E GPU vs Playstation 4 Pro GPU

We compared two Game console GPUs: 512MB VRAM Xbox 360 E GPU and 8GB VRAM Playstation 4 Pro GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Xbox 360 E GPU 's Advantages
Lower TDP (120W vs 150W)
Playstation 4 Pro GPU 's Advantages
Released 3 years and 5 months late
More VRAM (8GB vs 512GB)
Larger VRAM bandwidth (217.6GB/s vs 22.40GB/s)
2064 additional rendering cores

Score

Benchmark

FP32 (float)
Xbox 360 E GPU
240
Playstation 4 Pro GPU +1649%
4198

Graphics Card

Jun 2013
Release Date
Nov 2016
Console GPU
Generation
Console GPU
Game console
Type
Game console

Clock Speeds

700 MHz
Memory Clock
1700 MHz

Memory

512MB
Memory Size
8GB
GDDR3
Memory Type
GDDR5
128bit
Memory Bus
256bit
22.40GB/s
Bandwidth
217.6GB/s

Render Config

3
Compute Units
36
240
Shading Units
2304
16
TMUs
144
8
ROPs
32

Theoretical Performance

4.000 GPixel/s
Pixel Rate
29.15 GPixel/s
8.000 GTexel/s
Texture Rate
131.2 GTexel/s
-
FP16 (half)
8.396 TFLOPS
240.0 GFLOPS
FP32 (float)
4.198 TFLOPS

Board Design

120W
TDP
150W
No outputs
Outputs
No outputs
-
Power Connectors
None

Graphics Processor

Xenos Corona
GPU Name
Neo
Crayola 6
GPU Variant
CXD90044GB
TeraScale
Architecture
GCN 2.0
TSMC
Foundry
TSMC
45 nm
Process Size
16 nm
0.372 billion
Transistors
5.7 billion
168 mm²
Die Size
322 mm²

Graphics Features

9.0c (9_3)
DirectX
N/A
N/A
OpenGL
4.6
N/A
OpenCL
1.2
N/A
Vulkan
1.1
3.0
Shader Model
6.0
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