Home GPU Comparison AMD Xbox Series X GPU vs AMD Wii U GPU

AMD Xbox Series X GPU vs AMD Wii U GPU

We compared two Game console GPUs: 10GB VRAM Xbox Series X GPU and 2GB VRAM Wii U GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Xbox Series X GPU 's Advantages
Released 8 years late
More VRAM (10GB vs 2GB)
Larger VRAM bandwidth (560.0GB/s vs 12.80GB/s)
3168 additional rendering cores
AMD Wii U GPU 's Advantages
Lower TDP (33W vs 200W)

Score

Benchmark

FP32 (float)
Xbox Series X GPU +6803%
12.15 TFLOPS
Wii U GPU
0.176 TFLOPS
VS

Graphics Card

Nov 2020
Release Date
Nov 2012
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
-
-
Boost Clock
-
1750 MHz
Memory Clock
800 MHz

Memory

10GB
Memory Size
2GB
GDDR6
Memory Type
DDR3
320bit
Memory Bus
64bit
560.0GB/s
Bandwidth
12.80GB/s

Render Config

-
SM Count
-
52
Compute Units
4
3328
Shading Units
160
208
TMUs
16
64
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
5 MB
L2 Cache
-

Theoretical Performance

116.8 GPixel/s
Pixel Rate
4.400 GPixel/s
379.6 GTexel/s
Texture Rate
8.800 GTexel/s
24.29 TFLOPS
FP16 (half)
-
12.15 TFLOPS
FP32 (float)
176.0 GFLOPS
759.2 GFLOPS
FP64 (double)
-

Graphics Processor

Scarlett
GPU Name
Latte
-
GPU Variant
-
RDNA 2.0
Architecture
TeraScale 2
TSMC
Foundry
Renesas
7 nm
Process Size
40 nm
15.3 billion
Transistors
0.88 billion
360 mm²
Die Size
146 mm²

Board Design

200W
TDP
33W
-
Suggested PSU
-
1x HDMI 2.1
Outputs
No outputs
-
Power Connectors
-

Graphics Features

12 Ultimate (12_2)
DirectX
N/A
4.6
OpenGL
N/A
1.2
OpenCL
N/A
1.2
Vulkan
N/A
-
CUDA
-
6.7
Shader Model
5.0

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