Home GPU Comparison AMD Xbox One X GPU vs AMD Wii U GPU

AMD Xbox One X GPU vs AMD Wii U GPU

We compared two Game console GPUs: 12GB VRAM Xbox One X GPU and 2GB VRAM Wii U GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Xbox One X GPU 's Advantages
Released 5 years late
More VRAM (12GB vs 2GB)
Larger VRAM bandwidth (326.4GB/s vs 12.80GB/s)
2400 additional rendering cores
AMD Wii U GPU 's Advantages
Lower TDP (33W vs 150W)

Score

Benchmark

FP32 (float)
Xbox One X GPU +3309%
6.001 TFLOPS
Wii U GPU
0.176 TFLOPS
VS

Graphics Card

Nov 2017
Release Date
Nov 2012
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
-
-
Boost Clock
-
1700 MHz
Memory Clock
800 MHz

Memory

12GB
Memory Size
2GB
GDDR5
Memory Type
DDR3
384bit
Memory Bus
64bit
326.4GB/s
Bandwidth
12.80GB/s

Render Config

-
SM Count
-
40
Compute Units
4
2560
Shading Units
160
160
TMUs
16
32
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-

Theoretical Performance

37.50 GPixel/s
Pixel Rate
4.400 GPixel/s
187.5 GTexel/s
Texture Rate
8.800 GTexel/s
6.001 TFLOPS
FP16 (half)
-
6.001 TFLOPS
FP32 (float)
176.0 GFLOPS
-
FP64 (double)
-

Graphics Processor

Scorpio
GPU Name
Latte
-
GPU Variant
-
GCN 2.0
Architecture
TeraScale 2
TSMC
Foundry
Renesas
16 nm
Process Size
40 nm
7 billion
Transistors
0.88 billion
359 mm²
Die Size
146 mm²

Board Design

150W
TDP
33W
-
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
-

Graphics Features

12 (12_0)
DirectX
N/A
N/A
OpenGL
N/A
1.2
OpenCL
N/A
1.1
Vulkan
N/A
-
CUDA
-
6.0
Shader Model
5.0

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