Home GPU Comparison ATI Xbox 360 GPU 80nm vs AMD Atari VCS 800 GPU

ATI Xbox 360 GPU 80nm vs AMD Atari VCS 800 GPU

We compared two Game console GPUs: 512MB VRAM Xbox 360 GPU 80nm and 8GB VRAM Atari VCS 800 GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

ATI Xbox 360 GPU 80nm 's Advantages
48 additional rendering cores
AMD Atari VCS 800 GPU 's Advantages
Released 13 years and 2 months late
Boost Clock1201MHz
More VRAM (8GB vs 512GB)
Larger VRAM bandwidth (38.40GB/s vs 22.40GB/s)
Lower TDP (15W vs 175W)

Score

Benchmark

FP32 (float)
Xbox 360 GPU 80nm
0.24 TFLOPS
Atari VCS 800 GPU +92%
0.461 TFLOPS

Graphics Card

Oct 2007
Release Date
Dec 2020
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
-
-

Clock Speeds

-
Base Clock
300 MHz
-
Boost Clock
1201 MHz
700 MHz
Memory Clock
1200 MHz

Memory

512MB
Memory Size
8GB
GDDR3
Memory Type
DDR4
128bit
Memory Bus
128bit
22.40GB/s
Bandwidth
38.40GB/s

Render Config

3
Compute Units
3
-
-
-
240
Shading Units
192
16
TMUs
12
8
ROPs
4
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-

Theoretical Performance

4.000 GPixel/s
Pixel Rate
4.804 GPixel/s
8.000 GTexel/s
Texture Rate
14.41 GTexel/s
-
FP16 (half)
922.4 GFLOPS
240.0 GFLOPS
FP32 (float)
461.2 GFLOPS
-
FP64 (double)
28.82 GFLOPS

Board Design

175W
TDP
15W
-
-
-
No outputs
Outputs
No outputs
-
Power Connectors
None

Graphics Processor

Xenos Falcon
GPU Name
Banded Kestrel
Crayola 6
GPU Variant
-
TeraScale
Architecture
GCN 5.0
TSMC
Foundry
GlobalFoundries
80 nm
Process Size
14 nm
0.232 billion
Transistors
4.94 billion
156 mm²
Die Size
210 mm²

Graphics Features

9.0c (9_3)
DirectX
12 (12_1)
N/A
OpenGL
4.6
N/A
OpenCL
2.1
N/A
Vulkan
1.2
-
-
-
3.0
Shader Model
6.4
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