Home Comparison Playstation 5 GPU vs Atari VCS 800 GPU

Playstation 5 GPU vs Atari VCS 800 GPU

We compared two Game console GPUs: 16GB VRAM Playstation 5 GPU and 8GB VRAM Atari VCS 800 GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Playstation 5 GPU 's Advantages
Released 1 years and 9 months late
More VRAM (16GB vs 8GB)
Larger VRAM bandwidth (448.0GB/s vs 38.40GB/s)
2112 additional rendering cores
Atari VCS 800 GPU 's Advantages
Boost Clock1201MHz
Lower TDP (15W vs 180W)

Score

Benchmark

FP32 (float)
Playstation 5 GPU +2132%
10290
Atari VCS 800 GPU
461

Graphics Card

Sep 2022
Release Date
Dec 2020
Console GPU
Generation
Console GPU
Game console
Type
Game console
Bus Interface
-

Clock Speeds

Base Clock
300 MHz
0
Boost Clock
1201 MHz
1750 MHz
Memory Clock
1200 MHz

Memory

16GB
Memory Size
8GB
GDDR6
Memory Type
DDR4
256bit
Memory Bus
128bit
448.0GB/s
Bandwidth
38.40GB/s

Render Config

36
Compute Units
3
SM Count
-
2304
Shading Units
192
144
TMUs
12
64
ROPs
4
Tensor Cores
-
RT Cores
-
L1 Cache
-
4 MB
L2 Cache
-

Theoretical Performance

142.9 GPixel/s
Pixel Rate
4.804 GPixel/s
321.6 GTexel/s
Texture Rate
14.41 GTexel/s
20.58 TFLOPS
FP16 (half)
922.4 GFLOPS
10.29 TFLOPS
FP32 (float)
461.2 GFLOPS
643.1 GFLOPS
FP64 (double)
28.82 GFLOPS

Board Design

180W
TDP
15W
1x HDMI 2.1 1x USB Type-C
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

Oberon Plus
GPU Name
Banded Kestrel
RDNA 2.0
Architecture
GCN 5.0
TSMC
Foundry
GlobalFoundries
6 nm
Process Size
14 nm
10.6 billion
Transistors
4.94 billion
Unknown
Die Size
210 mm²

Graphics Features

N/A
DirectX
12 (12_1)
4.6
OpenGL
4.6
1.2
OpenCL
2.1
1.2
Vulkan
1.2
N/A
Shader Model
6.4
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