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Playstation 4 Slim GPU vs Wii U GPU

We compared two Game console GPUs: 8GB VRAM Playstation 4 Slim GPU and 2GB VRAM Wii U GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Playstation 4 Slim GPU Advantages
Released 3 years and 10 months late
More VRAM (8GB vs 2GB)
Larger VRAM bandwidth (176.0GB/s vs 12.80GB/s)
992 additional rendering cores
Wii U GPU Advantages
Lower TDP (33W vs 75W)

Score

Benchmark

FP32 (float)
Playstation 4 Slim GPU +947%
1843
Wii U GPU
176

Graphics Card

Sep 2016
Release Date
Nov 2012
Console GPU
Generation
Console GPU
Game console
Type
Game console

Clock Speeds

1375 MHz
Memory Clock
800 MHz

Memory

8GB
Memory Size
2GB
GDDR5
Memory Type
DDR3
256bit
Memory Bus
64bit
176.0GB/s
Bandwidth
12.80GB/s

Render Config

18
Compute Units
4
1152
Shading Units
160
72
TMUs
16
32
ROPs
8

Theoretical Performance

25.60 GPixel/s
Pixel Rate
4.400 GPixel/s
57.60 GTexel/s
Texture Rate
8.800 GTexel/s
1.843 TFLOPS
FP16 (half)
-
1.843 TFLOPS
FP32 (float)
176.0 GFLOPS

Board Design

75W
TDP
33W
No outputs
Outputs
No outputs
None
Power Connectors
-

Graphics Processor

Liverpool 16nm
GPU Name
Latte
CXD90043GB
GPU Variant
-
GCN 2.0
Architecture
TeraScale 2
TSMC
Foundry
Renesas
16 nm
Process Size
40 nm
Unknown
Transistors
0.88 billion
209 mm²
Die Size
146 mm²

Graphics Features

11.1*
DirectX
N/A
4.6
OpenGL
N/A
1.2
OpenCL
N/A
1.1
Vulkan
N/A
5.1
Shader Model
5.0
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