Home GPU Comparison AMD Xbox Series X GPU vs ATI Xbox 360 GPU 65nm

AMD Xbox Series X GPU vs ATI Xbox 360 GPU 65nm

We compared two Game console GPUs: 10GB VRAM Xbox Series X GPU and 512MB VRAM Xbox 360 GPU 65nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Xbox Series X GPU 's Advantages
Released 12 years and 3 months late
Larger VRAM bandwidth (560.0GB/s vs 22.40GB/s)
3088 additional rendering cores
ATI Xbox 360 GPU 65nm 's Advantages
Lower TDP (150W vs 200W)

Score

Benchmark

FP32 (float)
Xbox Series X GPU +4962%
12.15 TFLOPS
Xbox 360 GPU 65nm
0.24 TFLOPS
VS

Graphics Card

Nov 2020
Release Date
Aug 2008
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
-
-
Boost Clock
-
1750 MHz
Memory Clock
700 MHz

Memory

10GB
Memory Size
512MB
GDDR6
Memory Type
GDDR3
320bit
Memory Bus
128bit
560.0GB/s
Bandwidth
22.40GB/s

Render Config

-
SM Count
-
52
Compute Units
3
3328
Shading Units
240
208
TMUs
16
64
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
5 MB
L2 Cache
-

Theoretical Performance

116.8 GPixel/s
Pixel Rate
4.000 GPixel/s
379.6 GTexel/s
Texture Rate
8.000 GTexel/s
24.29 TFLOPS
FP16 (half)
-
12.15 TFLOPS
FP32 (float)
240.0 GFLOPS
759.2 GFLOPS
FP64 (double)
-

Graphics Processor

Scarlett
GPU Name
Xenos Jasper
-
GPU Variant
Crayola 6
RDNA 2.0
Architecture
TeraScale
TSMC
Foundry
TSMC
7 nm
Process Size
65 nm
15.3 billion
Transistors
0.232 billion
360 mm²
Die Size
121 mm²

Board Design

200W
TDP
150W
-
Suggested PSU
-
1x HDMI 2.1
Outputs
No outputs
-
Power Connectors
-

Graphics Features

12 Ultimate (12_2)
DirectX
9.0c (9_3)
4.6
OpenGL
N/A
1.2
OpenCL
N/A
1.2
Vulkan
N/A
-
CUDA
-
6.7
Shader Model
3.0

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