Home GPU Comparison NVIDIA RTX A500 Mobile vs NVIDIA Quadro T2000 Max Q

NVIDIA RTX A500 Mobile vs NVIDIA Quadro T2000 Max Q

We compared two Professional market GPUs: 4GB VRAM RTX A500 Mobile and 4GB VRAM Quadro T2000 Max Q to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA RTX A500 Mobile 's Advantages
Released 2 years and 10 months late
1024 additional rendering cores
Lower TDP (30W vs 40W)
NVIDIA Quadro T2000 Max Q 's Advantages
Boost Clock has increased by 5% (1620MHz vs 1537MHz)
Larger VRAM bandwidth (112.1GB/s vs 96.00GB/s)

Score

Benchmark

FP32 (float)
RTX A500 Mobile +89%
6.296 TFLOPS
Quadro T2000 Max Q
3.318 TFLOPS
3DMark Time Spy
RTX A500 Mobile
3023
Quadro T2000 Max Q +6%
3220
3DMark Time Spy Extreme
RTX A500 Mobile +6%
1604
Quadro T2000 Max Q
1505
Blender
RTX A500 Mobile +24%
576
Quadro T2000 Max Q
463
OctaneBench
RTX A500 Mobile
69
Quadro T2000 Max Q +2%
71

Graphics Card

Mar 2022
Release Date
May 2019
Ampere-MW
Generation
Quadro Mobile
Professional
Type
Professional
PCIe 4.0 x8
Bus Interface
PCIe 3.0 x16

Clock Speeds

832 MHz
Base Clock
1200 MHz
1537 MHz
Boost Clock
1620 MHz
1500 MHz
Memory Clock
1751 MHz

Memory

4GB
Memory Size
4GB
GDDR6
Memory Type
GDDR5
64bit
Memory Bus
128bit
96.00GB/s
Bandwidth
112.1GB/s

Render Config

-
-
-
16
SM Count
16
2048
Shading Units
1024
64
TMUs
64
32
ROPs
32
64
Tensor Cores
-
16
RT Cores
-
128 KB (per SM)
L1 Cache
64 KB (per SM)
2 MB
L2 Cache
1024 KB
-
-
-

Theoretical Performance

49.18 GPixel/s
Pixel Rate
51.84 GPixel/s
98.37 GTexel/s
Texture Rate
103.7 GTexel/s
6.296 TFLOPS
FP16 (half)
6.636 TFLOPS
6.296 TFLOPS
FP32 (float)
3.318 TFLOPS
98.37 GFLOPS
FP64 (double)
103.7 GFLOPS

Board Design

30W
TDP
40W
-
-
-
Portable Device Dependent
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

GA107S
GPU Name
TU117
-
-
-
Ampere
Architecture
Turing
Samsung
Foundry
TSMC
8 nm
Process Size
12 nm
8.7 billion
Transistors
4.7 billion
200 mm²
Die Size
200 mm²

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
8.6
CUDA
7.5
6.8
Shader Model
6.6
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