Home GPU Comparison Sony Playstation Portable GPU 65nm vs ATI Xbox 360 GPU 80nm

Sony Playstation Portable GPU 65nm vs ATI Xbox 360 GPU 80nm

We compared two Game console GPUs: 2MB VRAM Playstation Portable GPU 65nm and 512MB VRAM Xbox 360 GPU 80nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Sony Playstation Portable GPU 65nm 's Advantages
Lower TDP (4W vs 175W)
ATI Xbox 360 GPU 80nm 's Advantages
More VRAM (512GB vs 2GB)
Larger VRAM bandwidth (22.40GB/s vs 5.312GB/s)
240 additional rendering cores

Score

Graphics Card

Aug 2007
Release Date
Oct 2007
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
-
-

Clock Speeds

-
-
-
-
-
-
83 MHz
Memory Clock
700 MHz

Memory

2MB
Memory Size
512MB
eDRAM
Memory Type
GDDR3
512bit
Memory Bus
128bit
5.312GB/s
Bandwidth
22.40GB/s

Render Config

-
Compute Units
3
-
-
-
-
Shading Units
240
5
TMUs
16
5
ROPs
8
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-

Theoretical Performance

665.0 MPixel/s
Pixel Rate
4.000 GPixel/s
665.0 MTexel/s
Texture Rate
8.000 GTexel/s
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-
-
-
FP32 (float)
240.0 GFLOPS
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-
-

Board Design

4W
TDP
175W
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-
-
No outputs
Outputs
No outputs
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-
-

Graphics Processor

RE+SE-65nm
GPU Name
Xenos Falcon
CXD5029-304GG
GPU Variant
Crayola 6
-
Architecture
TeraScale
Sony
Foundry
TSMC
65 nm
Process Size
80 nm
Unknown
Transistors
0.232 billion
Unknown
Die Size
156 mm²

Graphics Features

N/A
DirectX
9.0c (9_3)
N/A
OpenGL
N/A
N/A
OpenCL
N/A
N/A
Vulkan
N/A
-
-
-
-
Shader Model
3.0
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