Home Comparison Xbox One GPU vs Wii U GPU

Xbox One GPU vs Wii U GPU

We compared two Game console GPUs: 8GB VRAM Xbox One GPU and 2GB VRAM Wii U GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Xbox One GPU 's Advantages
Released 1 years late
More VRAM (8GB vs 2GB)
Larger VRAM bandwidth (68.22GB/s vs 12.80GB/s)
608 additional rendering cores
Wii U GPU 's Advantages
Lower TDP (33W vs 95W)

Score

Benchmark

FP32 (float)
Xbox One GPU +644%
1310
Wii U GPU
176

Graphics Card

Nov 2013
Release Date
Nov 2012
Console GPU
Generation
Console GPU
Game console
Type
Game console

Clock Speeds

1066 MHz
Memory Clock
800 MHz

Memory

8GB
Memory Size
2GB
DDR3
Memory Type
DDR3
256bit
Memory Bus
64bit
68.22GB/s
Bandwidth
12.80GB/s

Render Config

12
Compute Units
4
768
Shading Units
160
48
TMUs
16
16
ROPs
8

Theoretical Performance

13.65 GPixel/s
Pixel Rate
4.400 GPixel/s
40.94 GTexel/s
Texture Rate
8.800 GTexel/s
1310 GFLOPS
FP32 (float)
176.0 GFLOPS

Board Design

95W
TDP
33W
No outputs
Outputs
No outputs

Graphics Processor

Durango
GPU Name
Latte
X871363-001
GPU Variant
-
GCN 1.0
Architecture
TeraScale 2
TSMC
Foundry
Renesas
28 nm
Process Size
40 nm
5 billion
Transistors
0.88 billion
363 mm²
Die Size
146 mm²

Graphics Features

11.2 (11_0)
DirectX
N/A
N/A
OpenGL
N/A
1.2
OpenCL
N/A
1.1
Vulkan
N/A
5.1
Shader Model
5.0
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