Home Comparison Xbox One GPU vs Playstation Portable GPU 65nm

Xbox One GPU vs Playstation Portable GPU 65nm

We compared two Game console GPUs: 8GB VRAM Xbox One GPU and 2MB VRAM Playstation Portable GPU 65nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Xbox One GPU 's Advantages
Released 6 years and 3 months late
More VRAM (8GB vs 2GB)
Larger VRAM bandwidth (68.22GB/s vs 5.312GB/s)
768 additional rendering cores
Playstation Portable GPU 65nm 's Advantages
Lower TDP (4W vs 95W)

Score

Graphics Card

Nov 2013
Release Date
Aug 2007
Console GPU
Generation
Console GPU
Game console
Type
Game console

Clock Speeds

1066 MHz
Memory Clock
83 MHz

Memory

8GB
Memory Size
2MB
DDR3
Memory Type
eDRAM
256bit
Memory Bus
512bit
68.22GB/s
Bandwidth
5.312GB/s

Render Config

12
Compute Units
-
768
Shading Units
-
48
TMUs
5
16
ROPs
5

Theoretical Performance

13.65 GPixel/s
Pixel Rate
665.0 MPixel/s
40.94 GTexel/s
Texture Rate
665.0 MTexel/s
1310 GFLOPS
FP32 (float)
-

Board Design

95W
TDP
4W
No outputs
Outputs
No outputs

Graphics Processor

Durango
GPU Name
RE+SE-65nm
X871363-001
GPU Variant
CXD5029-304GG
GCN 1.0
Architecture
-
TSMC
Foundry
Sony
28 nm
Process Size
65 nm
5 billion
Transistors
Unknown
363 mm²
Die Size
Unknown

Graphics Features

11.2 (11_0)
DirectX
N/A
N/A
OpenGL
N/A
1.2
OpenCL
N/A
1.1
Vulkan
N/A
5.1
Shader Model
-
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