Home Comparison Xbox 360 E GPU vs Playstation 3 GPU 65nm

Xbox 360 E GPU vs Playstation 3 GPU 65nm

We compared two Game console GPUs: 512MB VRAM Xbox 360 E GPU and 256MB VRAM Playstation 3 GPU 65nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Xbox 360 E GPU 's Advantages
Released 4 years and 10 months late
More VRAM (512GB vs 256GB)
Larger VRAM bandwidth (22.40GB/s vs 20.80GB/s)
240 additional rendering cores
Playstation 3 GPU 65nm 's Advantages
Lower TDP (58W vs 120W)

Score

Graphics Card

Jun 2013
Release Date
Aug 2008
Console GPU
Generation
Console GPU
Game console
Type
Game console

Clock Speeds

700 MHz
Memory Clock
650 MHz

Memory

512MB
Memory Size
256MB
GDDR3
Memory Type
GDDR3
128bit
Memory Bus
128bit
22.40GB/s
Bandwidth
20.80GB/s

Render Config

3
Compute Units
-
240
Shading Units
-
16
TMUs
24
8
ROPs
8

Theoretical Performance

4.000 GPixel/s
Pixel Rate
4.400 GPixel/s
8.000 GTexel/s
Texture Rate
13.20 GTexel/s
240.0 GFLOPS
FP32 (float)
-

Board Design

120W
TDP
58W
No outputs
Outputs
No outputs

Graphics Processor

Xenos Corona
GPU Name
RSX-65nm
Crayola 6
GPU Variant
RSX-CXD2991
TeraScale
Architecture
Curie
TSMC
Foundry
Sony
45 nm
Process Size
65 nm
0.372 billion
Transistors
0.3 billion
168 mm²
Die Size
186 mm²

Graphics Features

9.0c (9_3)
DirectX
N/A
N/A
OpenGL
ES 1.1
N/A
OpenCL
N/A
N/A
Vulkan
N/A
3.0
Shader Model
-
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