Home Comparison GeForce GTX 1650 SUPER vs FireGL V7600

GeForce GTX 1650 SUPER vs FireGL V7600

We compared two Desktop platform GPUs: 4GB VRAM GeForce GTX 1650 SUPER and 512MB VRAM FireGL V7600 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce GTX 1650 SUPER 's Advantages
Released 12 years and 3 months late
Boost Clock1725MHz
More VRAM (4GB vs 512GB)
Larger VRAM bandwidth (192.0GB/s vs 51.20GB/s)
960 additional rendering cores
Lower TDP (100W vs 127W)

Score

Benchmark

FP32 (float)
GeForce GTX 1650 SUPER +1050%
4416
FireGL V7600
384

Graphics Card

Nov 2019
Release Date
Aug 2007
GeForce 16
Generation
FireGL
Desktop
Type
Desktop
PCIe 3.0 x16
Bus Interface
PCIe 1.0 x16

Clock Speeds

1530 MHz
Base Clock
-
1725 MHz
Boost Clock
-
1500 MHz
Memory Clock
800 MHz

Memory

4GB
Memory Size
512MB
GDDR6
Memory Type
GDDR3
128bit
Memory Bus
256bit
192.0GB/s
Bandwidth
51.20GB/s

Render Config

-
Compute Units
4
20
SM Count
-
1280
Shading Units
320
80
TMUs
16
32
ROPs
16
64 KB (per SM)
L1 Cache
-
1024 KB
L2 Cache
128 KB

Theoretical Performance

55.20 GPixel/s
Pixel Rate
9.600 GPixel/s
138.0 GTexel/s
Texture Rate
9.600 GTexel/s
8.832 TFLOPS
FP16 (half)
-
4.416 TFLOPS
FP32 (float)
384.0 GFLOPS
138.0 GFLOPS
FP64 (double)
-

Board Design

100W
TDP
127W
300 W
Suggested PSU
300 W
1x DVI 1x HDMI 2.0 1x DisplayPort 1.4a
Outputs
2x DVI 1x S-Video
1x 6-pin
Power Connectors
1x 8-pin

Graphics Processor

TU116
GPU Name
R600
TU116-250-KA-A1
GPU Variant
R600 GL
Turing
Architecture
TeraScale
TSMC
Foundry
TSMC
12 nm
Process Size
80 nm
6.6 billion
Transistors
0.72 billion
284 mm²
Die Size
420 mm²

Graphics Features

12 (12_1)
DirectX
10.0 (10_0)
4.6
OpenGL
3.3 (full) 4.0 (partial)
3.0
OpenCL
N/A
1.3
Vulkan
N/A
7.5
CUDA
-
6.6
Shader Model
4.0
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