Home GPU Comparison AMD Xbox One S GPU vs AMD Wii U GPU

AMD Xbox One S GPU vs AMD Wii U GPU

We compared two Game console GPUs: 8GB VRAM Xbox One S GPU and 2GB VRAM Wii U GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Xbox One S GPU 's Advantages
Released 3 years and 9 months late
More VRAM (8GB vs 2GB)
Larger VRAM bandwidth (68.22GB/s vs 12.80GB/s)
608 additional rendering cores
AMD Wii U GPU 's Advantages
Lower TDP (33W vs 95W)

Score

Benchmark

FP32 (float)
Xbox One S GPU +697%
1.404 TFLOPS
Wii U GPU
0.176 TFLOPS
VS

Graphics Card

Aug 2016
Release Date
Nov 2012
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
-
-
Boost Clock
-
1066 MHz
Memory Clock
800 MHz

Memory

8GB
Memory Size
2GB
DDR3
Memory Type
DDR3
256bit
Memory Bus
64bit
68.22GB/s
Bandwidth
12.80GB/s

Render Config

-
SM Count
-
12
Compute Units
4
768
Shading Units
160
48
TMUs
16
16
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-

Theoretical Performance

14.62 GPixel/s
Pixel Rate
4.400 GPixel/s
43.87 GTexel/s
Texture Rate
8.800 GTexel/s
-
FP16 (half)
-
1404 GFLOPS
FP32 (float)
176.0 GFLOPS
-
FP64 (double)
-

Graphics Processor

Durango 2
GPU Name
Latte
M1004145-001
GPU Variant
-
GCN 1.0
Architecture
TeraScale 2
TSMC
Foundry
Renesas
16 nm
Process Size
40 nm
5 billion
Transistors
0.88 billion
240 mm²
Die Size
146 mm²

Board Design

95W
TDP
33W
-
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
-

Graphics Features

12 (11_1)
DirectX
N/A
N/A
OpenGL
N/A
1.2
OpenCL
N/A
1.1
Vulkan
N/A
-
CUDA
-
5.1
Shader Model
5.0

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