Home Mobile and Tablet SoC Comparison Xbox One X GPU vs Wii U GPU

Xbox One X GPU vs Wii U GPU

We compared two Game console GPUs: 12GB VRAM Xbox One X GPU and 2GB VRAM Wii U GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Xbox One X GPU Advantages
Released 5 years late
More VRAM (12GB vs 2GB)
Larger VRAM bandwidth (326.4GB/s vs 12.80GB/s)
2400 additional rendering cores
Wii U GPU Advantages
Lower TDP (33W vs 150W)

Score

Benchmark

FP32 (float)
Xbox One X GPU +3309%
6001
Wii U GPU
176

Graphics Card

Nov 2017
Release Date
Nov 2012
Console GPU
Generation
Console GPU
Game console
Type
Game console

Clock Speeds

1700 MHz
Memory Clock
800 MHz

Memory

12GB
Memory Size
2GB
GDDR5
Memory Type
DDR3
384bit
Memory Bus
64bit
326.4GB/s
Bandwidth
12.80GB/s

Render Config

40
Compute Units
4
2560
Shading Units
160
160
TMUs
16
32
ROPs
8

Theoretical Performance

37.50 GPixel/s
Pixel Rate
4.400 GPixel/s
187.5 GTexel/s
Texture Rate
8.800 GTexel/s
6.001 TFLOPS
FP16 (half)
-
6.001 TFLOPS
FP32 (float)
176.0 GFLOPS

Board Design

150W
TDP
33W
No outputs
Outputs
No outputs

Graphics Processor

Scorpio
GPU Name
Latte
GCN 2.0
Architecture
TeraScale 2
TSMC
Foundry
Renesas
16 nm
Process Size
40 nm
7 billion
Transistors
0.88 billion
359 mm²
Die Size
146 mm²

Graphics Features

12 (12_0)
DirectX
N/A
N/A
OpenGL
N/A
1.2
OpenCL
N/A
1.1
Vulkan
N/A
6.0
Shader Model
5.0
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