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Xbox One X GPU vs Playstation 3 GPU 28nm

We compared two Game console GPUs: 12GB VRAM Xbox One X GPU and 256MB VRAM Playstation 3 GPU 28nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Xbox One X GPU Advantages
Released 4 years and 5 months late
More VRAM (12GB vs 256GB)
Larger VRAM bandwidth (326.4GB/s vs 20.80GB/s)
2560 additional rendering cores
Playstation 3 GPU 28nm Advantages
Lower TDP (21W vs 150W)

Score

Graphics Card

Nov 2017
Release Date
Jun 2013
Console GPU
Generation
Console GPU
Game console
Type
Game console

Clock Speeds

1700 MHz
Memory Clock
650 MHz

Memory

12GB
Memory Size
256MB
GDDR5
Memory Type
GDDR3
384bit
Memory Bus
128bit
326.4GB/s
Bandwidth
20.80GB/s

Render Config

40
Compute Units
-
2560
Shading Units
-
160
TMUs
24
32
ROPs
8

Theoretical Performance

37.50 GPixel/s
Pixel Rate
4.400 GPixel/s
187.5 GTexel/s
Texture Rate
13.20 GTexel/s
6.001 TFLOPS
FP16 (half)
-
6.001 TFLOPS
FP32 (float)
-

Board Design

150W
TDP
21W
No outputs
Outputs
No outputs

Graphics Processor

Scorpio
GPU Name
RSX-28nm
-
GPU Variant
RSX-D5305L
GCN 2.0
Architecture
Curie
TSMC
Foundry
Sony
16 nm
Process Size
28 nm
7 billion
Transistors
0.302 billion
359 mm²
Die Size
68 mm²

Graphics Features

12 (12_0)
DirectX
N/A
N/A
OpenGL
ES 1.1
1.2
OpenCL
N/A
1.1
Vulkan
N/A
6.0
Shader Model
-
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