Home Mobile and Tablet SoC Comparison RTX 3000 Mobile Ada Generation vs GeForce GTX 965M

RTX 3000 Mobile Ada Generation vs GeForce GTX 965M

We compared two Mobile platform GPUs: 8GB VRAM RTX 3000 Mobile Ada Generation and 2GB VRAM GeForce GTX 965M to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

RTX 3000 Mobile Ada Generation Advantages
Released 7 years and 2 months late
Boost Clock has increased by 47% (1695MHz vs 1150MHz)
More VRAM (8GB vs 2GB)
Larger VRAM bandwidth (256.0GB/s vs 80.19GB/s)
3584 additional rendering cores

Score

Benchmark

FP32 (float)
RTX 3000 Mobile Ada Generation +563%
15620
GeForce GTX 965M
2355
3DMark Time Spy
RTX 3000 Mobile Ada Generation +395%
8910
GeForce GTX 965M
1800
3DMark Time Spy Extreme
RTX 3000 Mobile Ada Generation +348%
3580
GeForce GTX 965M
798
Blender
RTX 3000 Mobile Ada Generation +1978%
2764
GeForce GTX 965M
133

Graphics Card

Mar 2023
Release Date
Jan 2016
Quadro Ada-M
Generation
GeForce 900M
Mobile
Type
Mobile
PCIe 4.0 x16
Bus Interface
MXM-A (3.0)

Clock Speeds

1395 MHz
Base Clock
935 MHz
1695 MHz
Boost Clock
1150 MHz
2000 MHz
Memory Clock
1253 MHz

Memory

8GB
Memory Size
2GB
GDDR6
Memory Type
GDDR5
128bit
Memory Bus
128bit
256.0GB/s
Bandwidth
80.19GB/s

Render Config

36
SM Count
-
4608
Shading Units
1024
144
TMUs
64
48
ROPs
32
144
Tensor Cores
-
36
RT Cores
-
128 KB (per SM)
L1 Cache
48 KB (per SMM)
32 MB
L2 Cache
1024 KB

Theoretical Performance

81.36 GPixel/s
Pixel Rate
36.80 GPixel/s
244.1 GTexel/s
Texture Rate
73.60 GTexel/s
15.62 TFLOPS
FP16 (half)
-
15.62 TFLOPS
FP32 (float)
2.355 TFLOPS
244.1 GFLOPS
FP64 (double)
73.60 GFLOPS

Board Design

115W
TDP
Unknown
Portable Device Dependent
Outputs
Portable Device Dependent
None
Power Connectors
None

Graphics Processor

AD106
GPU Name
GM206S
-
GPU Variant
N16E-GR-A1
Ada Lovelace
Architecture
Maxwell 2.0
TSMC
Foundry
TSMC
5 nm
Process Size
28 nm
22.9 billion
Transistors
2.94 billion
188 mm²
Die Size
228 mm²

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
8.9
CUDA
5.2
6.7
Shader Model
6.7
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