Home Mobile and Tablet SoC Comparison GeForce RTX 2050 Mobile vs Radeon 680M

GeForce RTX 2050 Mobile vs Radeon 680M

We compared a Mobile platform GPU: 4GB VRAM GeForce RTX 2050 Mobile and a Integrated graphics card GPU: 0System Shared VRAM Radeon 680M to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce RTX 2050 Mobile Advantages
1280 additional rendering cores
Lower TDP (45W vs 50W)
Radeon 680M Advantages
Boost Clock has increased by 49% (2200MHz vs 1477MHz)

Score

Benchmark

FP32 (float)
GeForce RTX 2050 Mobile +79%
6050
Radeon 680M
3379
3DMark Time Spy
GeForce RTX 2050 Mobile +66%
3904
Radeon 680M
2339
3DMark Time Spy Extreme
GeForce RTX 2050 Mobile +59%
1735
Radeon 680M
1087
3DMark Speed Way
GeForce RTX 2050 Mobile
339
Radeon 680M +1%
344
Blender
GeForce RTX 2050 Mobile +247%
849
Radeon 680M
244

Graphics Card

Dec 2021
Release Date
Jan 2022
GeForce 20 Mobile
Generation
Navi II IGP
Mobile
Type
Integrated
PCIe 3.0 x8
Bus Interface
PCIe 4.0 x8

Clock Speeds

1185 MHz
Base Clock
2000 MHz
1477 MHz
Boost Clock
2200 MHz
1750 MHz
Memory Clock
System Shared

Memory

4GB
Memory Size
System Shared
GDDR6
Memory Type
System Shared
64bit
Memory Bus
System Shared
112.0GB/s
Bandwidth
System Dependent

Render Config

-
Compute Units
12
16
SM Count
-
2048
Shading Units
768
64
TMUs
48
32
ROPs
32
64
Tensor Cores
-
32
RT Cores
12
64 KB (per SM)
L1 Cache
128 KB per Array
2 MB
L2 Cache
2 MB

Theoretical Performance

47.26 GPixel/s
Pixel Rate
70.40 GPixel/s
94.53 GTexel/s
Texture Rate
105.6 GTexel/s
12.10 TFLOPS
FP16 (half)
6.758 TFLOPS
6.050 TFLOPS
FP32 (float)
3.379 TFLOPS
189.1 GFLOPS
FP64 (double)
211.2 GFLOPS

Board Design

45W
TDP
50W
1x DVI
1x HDMI 2.1
2x DisplayPort 1.4a
Outputs
Portable Device Dependent
1x 6-pin
Power Connectors
None

Graphics Processor

GA107
GPU Name
Rembrandt
Ampere
Architecture
RDNA 2.0
Samsung
Foundry
TSMC
8 nm
Process Size
6 nm
Unknown
Transistors
13.1 billion
Unknown
Die Size
208 mm²

Graphics Features

12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
2.0
1.3
Vulkan
1.3
8.6
CUDA
-
6.6
Shader Model
6.7
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