Home Mobile and Tablet SoC Comparison GeForce MX330 vs Iris Xe MAX Graphics

GeForce MX330 vs Iris Xe MAX Graphics

We compared two Mobile platform GPUs: 2GB VRAM GeForce MX330 and 4GB VRAM Iris Xe MAX Graphics to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce MX330 Advantages
Lower TDP (10W vs 25W)
Iris Xe MAX Graphics Advantages
Released 8 months late
Boost Clock has increased by 4% (1650MHz vs 1594MHz)
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (68.26GB/s vs 56.06GB/s)
384 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce MX330
1224
Iris Xe MAX Graphics +107%
2534

Graphics Card

Feb 2020
Release Date
Oct 2020
GeForce MX
Generation
HD Graphics-M
Mobile
Type
Mobile
PCIe 3.0 x4
Bus Interface
PCIe 4.0 x8

Clock Speeds

1531 MHz
Base Clock
300 MHz
1594 MHz
Boost Clock
1650 MHz
1752 MHz
Memory Clock
2133 MHz

Memory

2GB
Memory Size
4GB
GDDR5
Memory Type
LPDDR4X
64bit
Memory Bus
128bit
56.06GB/s
Bandwidth
68.26GB/s

Render Config

3
SM Count
-
384
Shading Units
768
24
TMUs
48
16
ROPs
24
48 KB (per SM)
L1 Cache
-
512 KB
L2 Cache
1024 KB
-
L3 Cache
16 MB

Theoretical Performance

25.50 GPixel/s
Pixel Rate
39.60 GPixel/s
38.26 GTexel/s
Texture Rate
79.20 GTexel/s
19.13 GFLOPS
FP16 (half)
5.069 TFLOPS
1224 GFLOPS
FP32 (float)
2.534 TFLOPS
38.26 GFLOPS
FP64 (double)
633.6 GFLOPS

Board Design

10W
TDP
25W
No outputs
Outputs
No outputs
None
Power Connectors
-

Graphics Processor

GP108
GPU Name
DG1
GP108-655-A1


(N17S-G3-A1)
GPU Variant
-
Pascal
Architecture
Generation 12.1
Samsung
Foundry
Intel
14 nm
Process Size
10 nm
1.8 billion
Transistors
Unknown
74 mm²
Die Size
95 mm²

Graphics Features

12 (12_1)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
6.1
CUDA
-
6.4
Shader Model
6.4
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