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GeForce GTX 1050 vs GeForce GTX 1630

We compared two Desktop platform GPUs: 2GB VRAM GeForce GTX 1050 and 4GB VRAM GeForce GTX 1630 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce GTX 1050 Advantages
Larger VRAM bandwidth (112.1GB/s vs 96.00GB/s)
128 additional rendering cores
GeForce GTX 1630 Advantages
Released 5 years and 8 months late
Boost Clock has increased by 23% (1785MHz vs 1455MHz)
More VRAM (4GB vs 2GB)

Score

Benchmark

FP32 (float)
GeForce GTX 1050 +1%
1862
GeForce GTX 1630
1828
3DMark Time Spy
GeForce GTX 1050
1734
GeForce GTX 1630 +21%
2100
3DMark Time Spy Extreme
GeForce GTX 1050
509
GeForce GTX 1630 +87%
953
Shadow of the Tomb Raider 2160p
GeForce GTX 1050 +33%
8
GeForce GTX 1630
6
Shadow of the Tomb Raider 1440p
GeForce GTX 1050
18
GeForce GTX 1630
18
Shadow of the Tomb Raider 1080p
GeForce GTX 1050 +3%
31
GeForce GTX 1630
30

Graphics Card

Oct 2016
Release Date
Jun 2022
GeForce 10
Generation
GeForce 16
Desktop
Type
Desktop
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

1354 MHz
Base Clock
1740 MHz
1455 MHz
Boost Clock
1785 MHz
1752 MHz
Memory Clock
1500 MHz

Memory

2GB
Memory Size
4GB
GDDR5
Memory Type
GDDR6
128bit
Memory Bus
64bit
112.1GB/s
Bandwidth
96.00GB/s

Render Config

5
SM Count
8
640
Shading Units
512
40
TMUs
32
32
ROPs
16
48 KB (per SM)
L1 Cache
64 KB (per SM)
1024 KB
L2 Cache
1024 KB

Theoretical Performance

46.56 GPixel/s
Pixel Rate
28.56 GPixel/s
58.20 GTexel/s
Texture Rate
57.12 GTexel/s
29.10 GFLOPS
FP16 (half)
3.656 TFLOPS
1.862 TFLOPS
FP32 (float)
1.828 TFLOPS
58.20 GFLOPS
FP64 (double)
57.12 GFLOPS

Board Design

75W
TDP
75W
250 W
Suggested PSU
250 W
1x DVI
1x HDMI 2.0
1x DisplayPort 1.4a
Outputs
1x DVI1x HDMI 2.01x DisplayPort 1.4a
None
Power Connectors
None

Graphics Processor

GP107
GPU Name
TU117
GP107-300-A1
GPU Variant
TU117-150-KA-A1
Pascal
Architecture
Turing
Samsung
Foundry
TSMC
14 nm
Process Size
12 nm
3.3 billion
Transistors
4.7 billion
132 mm²
Die Size
200 mm²

Graphics Features

12 (12_1)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
6.1
CUDA
7.5
6.4
Shader Model
6.8
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