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GPU Comparison
ATI Xbox 360 GPU 65nm vs AMD Steam Deck OLED GPU
ATI Xbox 360 GPU 65nm vs AMD Steam Deck OLED GPU
VS
ATI Xbox 360 GPU 65nm
AMD Steam Deck OLED GPU
We compared two Game console GPUs: 512MB VRAM Xbox 360 GPU 65nm and 16GB VRAM Steam Deck OLED GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.
Main Differences
AMD Steam Deck OLED GPU 's Advantages
Released 15 years and 3 months late
Boost Clock1600MHz
More VRAM (16GB vs 512GB)
Larger VRAM bandwidth (88.00GB/s vs 22.40GB/s)
272 additional rendering cores
Lower TDP (15W vs 150W)
Score
Benchmark
FP32 (float)
Xbox 360 GPU 65nm
0.24 TFLOPS
Steam Deck OLED GPU
+582%
1.638 TFLOPS
ATI Xbox 360 GPU 65nm
VS
AMD Steam Deck OLED GPU
Graphics Card
Aug 2008
Release Date
Nov 2023
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
-
-
Clock Speeds
-
Base Clock
1000 MHz
-
Boost Clock
1600 MHz
700 MHz
Memory Clock
1375 MHz
Memory
512MB
Memory Size
16GB
GDDR3
Memory Type
LPDDR5
128bit
Memory Bus
128bit
22.40GB/s
Bandwidth
88.00GB/s
Render Config
3
Compute Units
8
-
-
-
240
Shading Units
512
16
TMUs
32
8
ROPs
16
-
-
-
-
RT Cores
8
-
L1 Cache
128 KB per Array
-
L2 Cache
1024 KB
-
L3 Cache
8 MB
Theoretical Performance
4.000 GPixel/s
Pixel Rate
25.60 GPixel/s
8.000 GTexel/s
Texture Rate
51.20 GTexel/s
-
FP16 (half)
3.277 TFLOPS
240.0 GFLOPS
FP32 (float)
1.638 TFLOPS
-
FP64 (double)
102.4 GFLOPS
Board Design
150W
TDP
15W
-
-
-
No outputs
Outputs
1x USB Type-C
-
-
-
Graphics Processor
Xenos Jasper
GPU Name
Sephiroth
Crayola 6
GPU Variant
-
TeraScale
Architecture
RDNA 2.0
TSMC
Foundry
TSMC
65 nm
Process Size
6 nm
0.232 billion
Transistors
2.4 billion
121 mm²
Die Size
131 mm²
Graphics Features
9.0c (9_3)
DirectX
12 (12_1)
N/A
OpenGL
4.6
N/A
OpenCL
2.0
N/A
Vulkan
1.2
-
-
-
3.0
Shader Model
6.5
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8
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9
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10
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