Home GPU Comparison NVIDIA TITAN X Pascal vs Intel Arc B580

NVIDIA TITAN X Pascal vs Intel Arc B580

We compared two Desktop platform GPUs: 12GB VRAM TITAN X Pascal and 12GB VRAM Arc B580 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA TITAN X Pascal 's Advantages
Larger VRAM bandwidth (480.4GB/s vs 456.0GB/s)
1024 additional rendering cores
Intel Arc B580 's Advantages
Released 8 years and 4 months late
Boost Clock has increased by 74% (2670MHz vs 1531MHz)
Lower TDP (190W vs 250W)

Score

Benchmark

FP32 (float)
TITAN X Pascal
10.97 TFLOPS
Arc B580 +24%
13.67 TFLOPS
3DMark Time Spy
TITAN X Pascal
9844
Arc B580 +49%
14701
3DMark Time Spy Extreme
TITAN X Pascal
4812
Arc B580 +46%
7068
GTA 5 1440p
TITAN X Pascal
104
Arc B580 +40%
146

Graphics Card

Aug 2016
Release Date
Dec 2024
GeForce 10
Generation
Battlemage
Desktop
Type
Desktop
PCIe 3.0 x16
Bus Interface
PCIe 4.0 x8

Clock Speeds

1417 MHz
Base Clock
2670 MHz
1531 MHz
Boost Clock
2670 MHz
1251 MHz
Memory Clock
2375 MHz

Memory

12GB
Memory Size
12GB
GDDR5X
Memory Type
GDDR6
384bit
Memory Bus
192bit
480.4GB/s
Bandwidth
456.0GB/s

Render Config

-
-
-
28
SM Count
-
3584
Shading Units
2560
224
TMUs
160
96
ROPs
80
-
Tensor Cores
160
-
RT Cores
20
48 KB (per SM)
L1 Cache
256 KB (per EU)
3 MB
L2 Cache
18 MB
-
-
-

Theoretical Performance

147.0 GPixel/s
Pixel Rate
213.6 GPixel/s
342.9 GTexel/s
Texture Rate
427.2 GTexel/s
171.5 GFLOPS
FP16 (half)
27.34 TFLOPS
10.97 TFLOPS
FP32 (float)
13.67 TFLOPS
342.9 GFLOPS
FP64 (double)
1.709 TFLOPS

Board Design

250W
TDP
190W
600 W
Suggested PSU
450 W
1x DVI 1x HDMI 2.0 3x DisplayPort 1.4a
Outputs
1x HDMI 2.1a 3x DisplayPort 2.1
1x 6-pin + 1x 8-pin
Power Connectors
1x 8-pin

Graphics Processor

GP102
GPU Name
BMG-G21
GP102-400-A1
GPU Variant
SRPMF
Pascal
Architecture
Xe2
TSMC
Foundry
TSMC
16 nm
Process Size
5 nm
11.8 billion
Transistors
19.6 billion
471 mm²
Die Size
272 mm²

Graphics Features

12 (12_1)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.4
6.1
CUDA
-
6.4
Shader Model
6.6
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