Home GPU Comparison NVIDIA RTX 2000 Embedded Ada Generation vs NVIDIA GeForce RTX 3050 Mobile Refresh 4 GB

NVIDIA RTX 2000 Embedded Ada Generation vs NVIDIA GeForce RTX 3050 Mobile Refresh 4 GB

We compared two Mobile platform GPUs: 8GB VRAM RTX 2000 Embedded Ada Generation and 4GB VRAM GeForce RTX 3050 Mobile Refresh 4 GB to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA RTX 2000 Embedded Ada Generation 's Advantages
Released 8 months late
Boost Clock has increased by 67% (2010MHz vs 1207MHz)
More VRAM (8GB vs 4GB)
Larger VRAM bandwidth (256.0GB/s vs 224.0GB/s)
512 additional rendering cores
NVIDIA GeForce RTX 3050 Mobile Refresh 4 GB 's Advantages
Lower TDP (45W vs 50W)

Score

Benchmark

FP32 (float)
RTX 2000 Embedded Ada Generation +99%
12.35 TFLOPS
GeForce RTX 3050 Mobile Refresh 4 GB
6.18 TFLOPS

Graphics Card

Mar 2023
Release Date
Jul 2022
Quadro Ada-M
Generation
GeForce 30 Mobile
Mobile
Type
Mobile
PCIe 4.0 x16
Bus Interface
PCIe 4.0 x8

Clock Speeds

1530 MHz
Base Clock
652 MHz
2010 MHz
Boost Clock
1207 MHz
2000 MHz
Memory Clock
1750 MHz

Memory

8GB
Memory Size
4GB
GDDR6
Memory Type
GDDR6
128bit
Memory Bus
128bit
256.0GB/s
Bandwidth
224.0GB/s

Render Config

-
-
-
24
SM Count
20
3072
Shading Units
2560
96
TMUs
80
48
ROPs
32
96
Tensor Cores
80
24
RT Cores
20
128 KB (per SM)
L1 Cache
128 KB (per SM)
12 MB
L2 Cache
2 MB
-
-
-

Theoretical Performance

96.48 GPixel/s
Pixel Rate
38.62 GPixel/s
193.0 GTexel/s
Texture Rate
96.56 GTexel/s
12.35 TFLOPS
FP16 (half)
6.180 TFLOPS
12.35 TFLOPS
FP32 (float)
6.180 TFLOPS
193.0 GFLOPS
FP64 (double)
96.56 GFLOPS

Board Design

50W
TDP
45W
-
-
-
Portable Device Dependent
Outputs
Portable Device Dependent
None
Power Connectors
None

Graphics Processor

AD107
GPU Name
GA107
-
-
-
Ada Lovelace
Architecture
Ampere
TSMC
Foundry
Samsung
5 nm
Process Size
8 nm
18.9 billion
Transistors
8.7 billion
159 mm²
Die Size
200 mm²

Graphics Features

12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
8.9
CUDA
8.6
6.7
Shader Model
6.7
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