Home GPU Comparison NVIDIA Quadro P520 Mobile vs NVIDIA Quadro RTX 5000 Mobile Refresh

NVIDIA Quadro P520 Mobile vs NVIDIA Quadro RTX 5000 Mobile Refresh

We compared two Professional market GPUs: 2GB VRAM Quadro P520 Mobile and 16GB VRAM Quadro RTX 5000 Mobile Refresh to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA Quadro P520 Mobile 's Advantages
Lower TDP (18W vs 110W)
NVIDIA Quadro RTX 5000 Mobile Refresh 's Advantages
Released 1 years and 1 months late
Boost Clock has increased by 3% (1545MHz vs 1493MHz)
More VRAM (16GB vs 2GB)
Larger VRAM bandwidth (448.0GB/s vs 48.06GB/s)
2688 additional rendering cores

Score

Benchmark

FP32 (float)
Quadro P520 Mobile
1.147 TFLOPS
Quadro RTX 5000 Mobile Refresh +727%
9.492 TFLOPS
Blender
Quadro P520 Mobile
74
Quadro RTX 5000 Mobile Refresh +2960%
2265
OctaneBench
Quadro P520 Mobile
19
Quadro RTX 5000 Mobile Refresh +1173%
242
VS

Graphics Card

May 2019
Release Date
Jun 2020
Quadro Mobile
Generation
Quadro Mobile
Professional
Type
Professional
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

1303 MHz
Base Clock
1035 MHz
1493 MHz
Boost Clock
1545 MHz
1502 MHz
Memory Clock
1750 MHz

Memory

2GB
Memory Size
16GB
GDDR5
Memory Type
GDDR6
64bit
Memory Bus
256bit
48.06GB/s
Bandwidth
448.0GB/s

Render Config

3
SM Count
48
-
Compute Units
-
384
Shading Units
3072
24
TMUs
192
16
ROPs
64
-
Tensor Cores
384
-
RT Cores
48
48 KB (per SM)
L1 Cache
64 KB (per SM)
512 KB
L2 Cache
4 MB

Theoretical Performance

23.89 GPixel/s
Pixel Rate
98.88 GPixel/s
35.83 GTexel/s
Texture Rate
296.6 GTexel/s
17.92 GFLOPS
FP16 (half)
18.98 TFLOPS
1147 GFLOPS
FP32 (float)
9.492 TFLOPS
35.83 GFLOPS
FP64 (double)
296.6 GFLOPS

Graphics Processor

GP108
GPU Name
TU104B
-
GPU Variant
-
Pascal
Architecture
Turing
Samsung
Foundry
TSMC
14 nm
Process Size
12 nm
1.8 billion
Transistors
13.6 billion
74 mm²
Die Size
545 mm²

Board Design

18W
TDP
110W
-
Suggested PSU
-
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Features

12 (12_1)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
6.1
CUDA
7.5
6.4
Shader Model
6.6

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