Home GPU Comparison NVIDIA Quadro M5000M vs NVIDIA RTX A2000 Mobile

NVIDIA Quadro M5000M vs NVIDIA RTX A2000 Mobile

We compared two Professional market GPUs: 8GB VRAM Quadro M5000M and 4GB VRAM RTX A2000 Mobile to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA Quadro M5000M 's Advantages
More VRAM (8GB vs 4GB)
NVIDIA RTX A2000 Mobile 's Advantages
Released 5 years and 8 months late
Boost Clock1687MHz
Larger VRAM bandwidth (192.0GB/s vs 160.4GB/s)
1024 additional rendering cores
Lower TDP (95W vs 100W)

Score

Benchmark

FP32 (float)
Quadro M5000M
2.995 TFLOPS
RTX A2000 Mobile +188%
8.637 TFLOPS
3DMark Time Spy
Quadro M5000M
2810
RTX A2000 Mobile +74%
4917
3DMark Time Spy Extreme
Quadro M5000M
1312
RTX A2000 Mobile +116%
2836
Blender
Quadro M5000M
275
RTX A2000 Mobile +344%
1222
OctaneBench
Quadro M5000M
61
RTX A2000 Mobile +37%
84

Graphics Card

Aug 2015
Release Date
Apr 2021
Quadro Mobile
Generation
Ampere-MW
Professional
Type
Professional
MXM-B (3.0)
Bus Interface
PCIe 4.0 x16

Clock Speeds

-
Base Clock
1215 MHz
-
Boost Clock
1687 MHz
1253 MHz
Memory Clock
1500 MHz

Memory

8GB
Memory Size
4GB
GDDR5
Memory Type
GDDR6
256bit
Memory Bus
128bit
160.4GB/s
Bandwidth
192.0GB/s

Render Config

-
-
-
-
SM Count
20
1536
Shading Units
2560
96
TMUs
80
64
ROPs
48
-
Tensor Cores
80
-
RT Cores
20
48 KB (per SMM)
L1 Cache
128 KB (per SM)
2 MB
L2 Cache
2 MB
-
-
-

Theoretical Performance

62.40 GPixel/s
Pixel Rate
80.98 GPixel/s
93.60 GTexel/s
Texture Rate
135.0 GTexel/s
-
FP16 (half)
8.637 TFLOPS
2.995 TFLOPS
FP32 (float)
8.637 TFLOPS
93.60 GFLOPS
FP64 (double)
135.0 GFLOPS

Board Design

100W
TDP
95W
-
-
-
No outputs
Outputs
Portable Device Dependent
None
Power Connectors
None

Graphics Processor

GM204
GPU Name
GA107
N16E-Q5-A1
GPU Variant
-
Maxwell 2.0
Architecture
Ampere
TSMC
Foundry
Samsung
28 nm
Process Size
8 nm
5.2 billion
Transistors
8.7 billion
398 mm²
Die Size
200 mm²

Graphics Features

12 (12_1)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
5.2
CUDA
8.6
6.4
Shader Model
6.8
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