Home GPU Comparison AMD Playstation 5 GPU vs ATI Xbox 360 GPU 80nm

AMD Playstation 5 GPU vs ATI Xbox 360 GPU 80nm

We compared two Game console GPUs: 16GB VRAM Playstation 5 GPU and 512MB VRAM Xbox 360 GPU 80nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Playstation 5 GPU 's Advantages
Released 14 years and 11 months late
Larger VRAM bandwidth (448.0GB/s vs 22.40GB/s)
2064 additional rendering cores
ATI Xbox 360 GPU 80nm 's Advantages
Lower TDP (175W vs 180W)

Score

Benchmark

FP32 (float)
Playstation 5 GPU +4187%
10.29 TFLOPS
Xbox 360 GPU 80nm
0.24 TFLOPS
VS

Graphics Card

Sep 2022
Release Date
Oct 2007
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
-
-
Boost Clock
-
1750 MHz
Memory Clock
700 MHz

Memory

16GB
Memory Size
512MB
GDDR6
Memory Type
GDDR3
256bit
Memory Bus
128bit
448.0GB/s
Bandwidth
22.40GB/s

Render Config

-
SM Count
-
36
Compute Units
3
2304
Shading Units
240
144
TMUs
16
64
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
4 MB
L2 Cache
-

Theoretical Performance

142.9 GPixel/s
Pixel Rate
4.000 GPixel/s
321.6 GTexel/s
Texture Rate
8.000 GTexel/s
20.58 TFLOPS
FP16 (half)
-
10.29 TFLOPS
FP32 (float)
240.0 GFLOPS
643.1 GFLOPS
FP64 (double)
-

Graphics Processor

Oberon Plus
GPU Name
Xenos Falcon
-
GPU Variant
Crayola 6
RDNA 2.0
Architecture
TeraScale
TSMC
Foundry
TSMC
6 nm
Process Size
80 nm
10.6 billion
Transistors
0.232 billion
Unknown
Die Size
156 mm²

Board Design

180W
TDP
175W
-
Suggested PSU
-
1x HDMI 2.1 1x USB Type-C
Outputs
No outputs
None
Power Connectors
-

Graphics Features

N/A
DirectX
9.0c (9_3)
4.6
OpenGL
N/A
1.2
OpenCL
N/A
1.2
Vulkan
N/A
-
CUDA
-
N/A
Shader Model
3.0

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