Home GPU Comparison NVIDIA GeForce RTX 5070 Mobile vs NVIDIA GeForce RTX 3050 Max-Q Refresh 4 GB

NVIDIA GeForce RTX 5070 Mobile vs NVIDIA GeForce RTX 3050 Max-Q Refresh 4 GB

We compared two Mobile platform GPUs: 8GB VRAM GeForce RTX 5070 Mobile and 4GB VRAM GeForce RTX 3050 Max Q Refresh 4 GB to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce RTX 5070 Mobile 's Advantages
Released 2 years and 9 months late
Boost Clock has increased by 27% (1425MHz vs 1125MHz)
More VRAM (8GB vs 4GB)
Larger VRAM bandwidth (384.0GB/s vs 176.0GB/s)
2560 additional rendering cores
NVIDIA GeForce RTX 3050 Max-Q Refresh 4 GB 's Advantages
Lower TDP (35W vs 50W)

Score

Benchmark

FP32 (float)
GeForce RTX 5070 Mobile +184%
13.13 TFLOPS
GeForce RTX 3050 Max Q Refresh 4 GB
4.608 TFLOPS

Graphics Card

Apr 2025
Release Date
Jul 2022
GeForce 50 Mobile
Generation
GeForce 30 Mobile
Mobile
Type
Mobile
PCIe 5.0 x16
Bus Interface
PCIe 4.0 x8

Clock Speeds

907 MHz
Base Clock
757 MHz
1425 MHz
Boost Clock
1125 MHz
1500 MHz
Memory Clock
1375 MHz

Memory

8GB
Memory Size
4GB
GDDR7
Memory Type
GDDR6
128bit
Memory Bus
128bit
384.0GB/s
Bandwidth
176.0GB/s

Render Config

-
-
-
36
SM Count
16
4608
Shading Units
2048
144
TMUs
64
48
ROPs
32
144
Tensor Cores
64
36
RT Cores
16
128 KB (per SM)
L1 Cache
128 KB (per SM)
32 MB
L2 Cache
2 MB
-
-
-

Theoretical Performance

68.40 GPixel/s
Pixel Rate
36.00 GPixel/s
205.2 GTexel/s
Texture Rate
72.00 GTexel/s
13.13 TFLOPS
FP16 (half)
4.608 TFLOPS
13.13 TFLOPS
FP32 (float)
4.608 TFLOPS
205.2 GFLOPS
FP64 (double)
72.00 GFLOPS

Board Design

50W
TDP
35W
300 W
Suggested PSU
-
Portable Device Dependent
Outputs
Portable Device Dependent
None
Power Connectors
None

Graphics Processor

GB206
GPU Name
GA107
GB206
GPU Variant
-
Blackwell 2.0
Architecture
Ampere
TSMC
Foundry
Samsung
5 nm
Process Size
8 nm
21.9 billion
Transistors
8.7 billion
181 mm²
Die Size
200 mm²

Graphics Features

12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.4
Vulkan
1.3
12.0
CUDA
8.6
6.8
Shader Model
6.7
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