Home GPU Comparison NVIDIA GeForce RTX 3080 Ti Mobile vs NVIDIA GeForce MX550

NVIDIA GeForce RTX 3080 Ti Mobile vs NVIDIA GeForce MX550

We compared two Mobile platform GPUs: 16GB VRAM GeForce RTX 3080 Ti Mobile and 2GB VRAM GeForce MX550 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce RTX 3080 Ti Mobile 's Advantages
More VRAM (16GB vs 2GB)
Larger VRAM bandwidth (512.0GB/s vs 96.00GB/s)
6400 additional rendering cores
NVIDIA GeForce MX550 's Advantages
Boost Clock has increased by 5% (1320MHz vs 1260MHz)
Lower TDP (25W vs 115W)

Score

Benchmark

FP32 (float)
GeForce RTX 3080 Ti Mobile +592%
18.71 TFLOPS
GeForce MX550
2.703 TFLOPS
3DMark Time Spy
GeForce RTX 3080 Ti Mobile +443%
12905
GeForce MX550
2375
3DMark Time Spy Extreme
GeForce RTX 3080 Ti Mobile +1307%
6164
GeForce MX550
438
Blender
GeForce RTX 3080 Ti Mobile +1492%
3726
GeForce MX550
234

Graphics Card

Jan 2022
Release Date
Jan 2022
GeForce 30 Mobile
Generation
GeForce MX
Mobile
Type
Mobile
PCIe 4.0 x16
Bus Interface
PCIe 4.0 x8

Clock Speeds

810 MHz
Base Clock
1065 MHz
1260 MHz
Boost Clock
1320 MHz
2000 MHz
Memory Clock
1500 MHz

Memory

16GB
Memory Size
2GB
GDDR6
Memory Type
GDDR6
256bit
Memory Bus
64bit
512.0GB/s
Bandwidth
96.00GB/s

Render Config

-
-
-
58
SM Count
16
7424
Shading Units
1024
232
TMUs
32
96
ROPs
16
232
Tensor Cores
-
58
RT Cores
-
128 KB (per SM)
L1 Cache
128 KB (per SM)
4 MB
L2 Cache
2 MB
-
-
-

Theoretical Performance

121.0 GPixel/s
Pixel Rate
21.12 GPixel/s
292.3 GTexel/s
Texture Rate
42.24 GTexel/s
18.71 TFLOPS
FP16 (half)
2.703 TFLOPS
18.71 TFLOPS
FP32 (float)
2.703 TFLOPS
292.3 GFLOPS
FP64 (double)
42.24 GFLOPS

Board Design

115W
TDP
25W
-
-
-
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

GA103S
GPU Name
TU117
GN20-E8-A1
GPU Variant
MX550
Ampere
Architecture
Turing
Samsung
Foundry
TSMC
8 nm
Process Size
12 nm
Unknown
Transistors
4.7 billion
496 mm²
Die Size
200 mm²

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
8.6
CUDA
7.5
6.5
Shader Model
6.6
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