Home GPU Comparison NVIDIA GeForce RTX 3080 Mobile vs AMD Radeon Pro 5600M

NVIDIA GeForce RTX 3080 Mobile vs AMD Radeon Pro 5600M

We compared two Mobile platform GPUs: 8GB VRAM GeForce RTX 3080 Mobile and 8GB VRAM Radeon Pro 5600M to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce RTX 3080 Mobile 's Advantages
Released 7 months late
Boost Clock has increased by 49% (1545MHz vs 1035MHz)
Larger VRAM bandwidth (448.0GB/s vs 394.2GB/s)
3584 additional rendering cores
AMD Radeon Pro 5600M 's Advantages
Lower TDP (50W vs 115W)

Score

Benchmark

FP32 (float)
GeForce RTX 3080 Mobile +258%
18.98 TFLOPS
Radeon Pro 5600M
5.299 TFLOPS
3DMark Time Spy
GeForce RTX 3080 Mobile +202%
12010
Radeon Pro 5600M
3973
3DMark Time Spy Extreme
GeForce RTX 3080 Mobile +127%
5787
Radeon Pro 5600M
2546
Blender
GeForce RTX 3080 Mobile +548%
3472
Radeon Pro 5600M
535

Graphics Card

Jan 2021
Release Date
Jun 2020
GeForce 30 Mobile
Generation
Radeon Pro Mac
Mobile
Type
Mobile
PCIe 4.0 x16
Bus Interface
PCIe 4.0 x16

Clock Speeds

1110 MHz
Base Clock
1000 MHz
1545 MHz
Boost Clock
1035 MHz
1750 MHz
Memory Clock
770 MHz

Memory

8GB
Memory Size
8GB
GDDR6
Memory Type
HBM2
256bit
Memory Bus
2048bit
448.0GB/s
Bandwidth
394.2GB/s

Render Config

-
Compute Units
40
48
SM Count
-
6144
Shading Units
2560
192
TMUs
160
96
ROPs
64
192
Tensor Cores
-
48
RT Cores
-
128 KB (per SM)
L1 Cache
-
4 MB
L2 Cache
4 MB
-
-
-

Theoretical Performance

148.3 GPixel/s
Pixel Rate
66.24 GPixel/s
296.6 GTexel/s
Texture Rate
165.6 GTexel/s
18.98 TFLOPS
FP16 (half)
10.60 TFLOPS
18.98 TFLOPS
FP32 (float)
5.299 TFLOPS
296.6 GFLOPS
FP64 (double)
331.2 GFLOPS

Board Design

115W
TDP
50W
-
-
-
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

GA104
GPU Name
Navi 12
GA104-775-A1
GPU Variant
Navi 12
Ampere
Architecture
RDNA 1.0
Samsung
Foundry
TSMC
8 nm
Process Size
7 nm
17.4 billion
Transistors
Unknown
392 mm²
Die Size
Unknown

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
2.2
1.3
Vulkan
1.3
8.6
CUDA
-
6.6
Shader Model
6.5
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