Home GPU Comparison NVIDIA GeForce RTX 3050 Ti Mobile vs NVIDIA GeForce MX150

NVIDIA GeForce RTX 3050 Ti Mobile vs NVIDIA GeForce MX150

We compared two Mobile platform GPUs: 4GB VRAM GeForce RTX 3050 Ti Mobile and 2GB VRAM GeForce MX150 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce RTX 3050 Ti Mobile 's Advantages
Released 4 years late
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (192.0GB/s vs 48.06GB/s)
2176 additional rendering cores
NVIDIA GeForce MX150 's Advantages
Boost Clock has increased by 48% (1532MHz vs 1035MHz)
Lower TDP (25W vs 75W)

Score

Benchmark

FP32 (float)
GeForce RTX 3050 Ti Mobile +350%
5.299 TFLOPS
GeForce MX150
1.177 TFLOPS
3DMark Time Spy
GeForce RTX 3050 Ti Mobile +434%
5369
GeForce MX150
1004
3DMark Time Spy Extreme
GeForce RTX 3050 Ti Mobile +1125%
2464
GeForce MX150
201

Graphics Card

May 2021
Release Date
May 2017
GeForce 30 Mobile
Generation
GeForce MX
Mobile
Type
Mobile
PCIe 4.0 x16
Bus Interface
PCIe 3.0 x4

Clock Speeds

735 MHz
Base Clock
1469 MHz
1035 MHz
Boost Clock
1532 MHz
1500 MHz
Memory Clock
1502 MHz

Memory

4GB
Memory Size
2GB
GDDR6
Memory Type
GDDR5
128bit
Memory Bus
64bit
192.0GB/s
Bandwidth
48.06GB/s

Render Config

-
-
-
20
SM Count
3
2560
Shading Units
384
80
TMUs
24
32
ROPs
16
80
Tensor Cores
-
20
RT Cores
-
128 KB (per SM)
L1 Cache
48 KB (per SM)
2 MB
L2 Cache
512 KB
-
-
-

Theoretical Performance

33.12 GPixel/s
Pixel Rate
24.51 GPixel/s
82.80 GTexel/s
Texture Rate
36.77 GTexel/s
5.299 TFLOPS
FP16 (half)
18.38 GFLOPS
5.299 TFLOPS
FP32 (float)
1177 GFLOPS
82.80 GFLOPS
FP64 (double)
36.77 GFLOPS

Board Design

75W
TDP
25W
-
-
-
Portable Device Dependent
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

GA106
GPU Name
GP108
-
GPU Variant
GP108-650-A1 (N17S-G1-A1)
Ampere
Architecture
Pascal
Samsung
Foundry
Samsung
8 nm
Process Size
14 nm
12 billion
Transistors
1.8 billion
276 mm²
Die Size
74 mm²

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
8.6
CUDA
6.1
6.7
Shader Model
6.4
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