Home GPU Comparison NVIDIA GeForce RTX 2050 Mobile vs NVIDIA GeForce GTX 965M

NVIDIA GeForce RTX 2050 Mobile vs NVIDIA GeForce GTX 965M

We compared two Mobile platform GPUs: 4GB VRAM GeForce RTX 2050 Mobile and 2GB VRAM GeForce GTX 965M to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce RTX 2050 Mobile 's Advantages
Released 5 years and 11 months late
Boost Clock has increased by 28% (1477MHz vs 1150MHz)
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (112.0GB/s vs 80.19GB/s)
1024 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce RTX 2050 Mobile +156%
6.05 TFLOPS
GeForce GTX 965M
2.355 TFLOPS
3DMark Time Spy
GeForce RTX 2050 Mobile +112%
3872
GeForce GTX 965M
1819
Blender
GeForce RTX 2050 Mobile +536%
846
GeForce GTX 965M
133
OctaneBench
GeForce RTX 2050 Mobile +100%
64
GeForce GTX 965M
32
VS

Graphics Card

Dec 2021
Release Date
Jan 2016
GeForce 20 Mobile
Generation
GeForce 900M
Mobile
Type
Mobile
PCIe 3.0 x8
Bus Interface
MXM-A (3.0)

Clock Speeds

1185 MHz
Base Clock
935 MHz
1477 MHz
Boost Clock
1150 MHz
1750 MHz
Memory Clock
1253 MHz

Memory

4GB
Memory Size
2GB
GDDR6
Memory Type
GDDR5
64bit
Memory Bus
128bit
112.0GB/s
Bandwidth
80.19GB/s

Render Config

16
SM Count
-
-
Compute Units
-
2048
Shading Units
1024
64
TMUs
64
32
ROPs
32
64
Tensor Cores
-
32
RT Cores
-
64 KB (per SM)
L1 Cache
48 KB (per SMM)
2 MB
L2 Cache
1024 KB

Theoretical Performance

47.26 GPixel/s
Pixel Rate
36.80 GPixel/s
94.53 GTexel/s
Texture Rate
73.60 GTexel/s
12.10 TFLOPS
FP16 (half)
-
6.050 TFLOPS
FP32 (float)
2.355 TFLOPS
189.1 GFLOPS
FP64 (double)
73.60 GFLOPS

Graphics Processor

GA107
GPU Name
GM206S
-
GPU Variant
N16E-GR-A1
Ampere
Architecture
Maxwell 2.0
Samsung
Foundry
TSMC
8 nm
Process Size
28 nm
Unknown
Transistors
2.94 billion
Unknown
Die Size
228 mm²

Board Design

45W
TDP
Unknown
-
Suggested PSU
-
1x DVI 1x HDMI 2.1 2x DisplayPort 1.4a
Outputs
Portable Device Dependent
1x 6-pin
Power Connectors
None

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
8.6
CUDA
5.2
6.6
Shader Model
6.7

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