Home GPU Comparison NVIDIA GeForce MX350 vs NVIDIA GeForce GT 330M Mac Edition

NVIDIA GeForce MX350 vs NVIDIA GeForce GT 330M Mac Edition

We compared two Mobile platform GPUs: 2GB VRAM GeForce MX350 and 512MB VRAM GeForce GT 330M Mac Edition to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce MX350 's Advantages
Released 9 years and 10 months late
Boost Clock937MHz
Larger VRAM bandwidth (56.06GB/s vs 25.28GB/s)
592 additional rendering cores
Lower TDP (20W vs 23W)

Score

Benchmark

FP32 (float)
GeForce MX350 +1031%
1.199 TFLOPS
GeForce GT 330M Mac Edition
0.106 TFLOPS
VS

Graphics Card

Feb 2020
Release Date
Apr 2010
GeForce MX
Generation
GeForce 300M
Mobile
Type
Mobile
PCIe 3.0 x4
Bus Interface
MXM-A (3.0)

Clock Speeds

747 MHz
Base Clock
-
937 MHz
Boost Clock
-
1752 MHz
Memory Clock
790 MHz

Memory

2GB
Memory Size
512MB
GDDR5
Memory Type
GDDR3
64bit
Memory Bus
128bit
56.06GB/s
Bandwidth
25.28GB/s

Render Config

5
SM Count
6
-
Compute Units
-
640
Shading Units
48
32
TMUs
16
16
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
48 KB (per SM)
L1 Cache
-
512 KB
L2 Cache
64 KB

Theoretical Performance

14.99 GPixel/s
Pixel Rate
4.000 GPixel/s
29.98 GTexel/s
Texture Rate
8.000 GTexel/s
18.74 GFLOPS
FP16 (half)
-
1199 GFLOPS
FP32 (float)
105.6 GFLOPS
37.48 GFLOPS
FP64 (double)
-

Graphics Processor

GP107
GPU Name
GT216
GP107-670-A1 (N17S-G5-A1)
GPU Variant
N11P-GE1-A3
Pascal
Architecture
Tesla 2.0
Samsung
Foundry
TSMC
14 nm
Process Size
40 nm
3.3 billion
Transistors
0.486 billion
132 mm²
Die Size
100 mm²

Board Design

20W
TDP
23W
-
Suggested PSU
-
No outputs
Outputs
No outputs
None
Power Connectors
-

Graphics Features

12 (12_1)
DirectX
11.1 (10_1)
4.6
OpenGL
3.3
3.0
OpenCL
1.1
1.3
Vulkan
N/A
6.1
CUDA
1.2
6.4
Shader Model
4.1

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