Home GPU Comparison NVIDIA GeForce GTX 970M vs NVIDIA GeForce GTX 1050 Max Q

NVIDIA GeForce GTX 970M vs NVIDIA GeForce GTX 1050 Max Q

We compared two Mobile platform GPUs: 3GB VRAM GeForce GTX 970M and 4GB VRAM GeForce GTX 1050 Max Q to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce GTX 970M 's Advantages
Larger VRAM bandwidth (120.3GB/s vs 112.1GB/s)
640 additional rendering cores
NVIDIA GeForce GTX 1050 Max Q 's Advantages
Released 3 years and 3 months late
Boost Clock has increased by 10% (1139MHz vs 1038MHz)
More VRAM (4GB vs 3GB)

Score

Benchmark

FP32 (float)
GeForce GTX 970M +82%
2.657 TFLOPS
GeForce GTX 1050 Max Q
1.458 TFLOPS
3DMark Time Spy
GeForce GTX 970M +9%
2283
GeForce GTX 1050 Max Q
2079
Blender
GeForce GTX 970M +32%
208
GeForce GTX 1050 Max Q
157
OctaneBench
GeForce GTX 970M +45%
54
GeForce GTX 1050 Max Q
37
VS

Graphics Card

Oct 2014
Release Date
Jan 2018
GeForce 900M
Generation
GeForce 10 Mobile
Mobile
Type
Mobile
MXM-B (3.0)
Bus Interface
PCIe 3.0 x16

Clock Speeds

924 MHz
Base Clock
1000 MHz
1038 MHz
Boost Clock
1139 MHz
1253 MHz
Memory Clock
1752 MHz

Memory

3GB
Memory Size
4GB
GDDR5
Memory Type
GDDR5
192bit
Memory Bus
128bit
120.3GB/s
Bandwidth
112.1GB/s

Render Config

-
SM Count
5
-
Compute Units
-
1280
Shading Units
640
80
TMUs
40
48
ROPs
16
-
Tensor Cores
-
-
RT Cores
-
48 KB (per SMM)
L1 Cache
48 KB (per SM)
1536 KB
L2 Cache
1024 KB

Theoretical Performance

49.82 GPixel/s
Pixel Rate
18.22 GPixel/s
83.04 GTexel/s
Texture Rate
45.56 GTexel/s
-
FP16 (half)
22.78 GFLOPS
2.657 TFLOPS
FP32 (float)
1458 GFLOPS
83.04 GFLOPS
FP64 (double)
45.56 GFLOPS

Graphics Processor

GM204
GPU Name
GP107
N16E-GT-A2
GPU Variant
N17P-G0-A1
Maxwell 2.0
Architecture
Pascal
TSMC
Foundry
Samsung
28 nm
Process Size
14 nm
5.2 billion
Transistors
3.3 billion
398 mm²
Die Size
132 mm²

Board Design

Unknown
TDP
75W
-
Suggested PSU
-
Portable Device Dependent
Outputs
No outputs
None
Power Connectors
None

Graphics Features

12 (12_1)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
5.2
CUDA
6.1
6.7 (6.4)
Shader Model
6.4

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