Home GPU Comparison NVIDIA GeForce GTX 960 vs NVIDIA GeForce GTX TITAN

NVIDIA GeForce GTX 960 vs NVIDIA GeForce GTX TITAN

We compared two Desktop platform GPUs: 2GB VRAM GeForce GTX 960 and 6GB VRAM GeForce GTX TITAN to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce GTX 960 's Advantages
Released 1 years and 11 months late
Boost Clock has increased by 34% (1178MHz vs 876MHz)
Lower TDP (120W vs 250W)
NVIDIA GeForce GTX TITAN 's Advantages
More VRAM (6GB vs 2GB)
Larger VRAM bandwidth (288.4GB/s vs 112.2GB/s)
1664 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce GTX 960
2.413 TFLOPS
GeForce GTX TITAN +95%
4.709 TFLOPS
3DMark Time Spy
GeForce GTX 960
2300
GeForce GTX TITAN +25%
2881
3DMark Time Spy Extreme
GeForce GTX 960
1025
GeForce GTX TITAN +38%
1418

Graphics Card

Jan 2015
Release Date
Feb 2013
GeForce 900
Generation
GeForce 700
Desktop
Type
Desktop
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

1127 MHz
Base Clock
836 MHz
1178 MHz
Boost Clock
876 MHz
1753 MHz
Memory Clock
1502 MHz

Memory

2GB
Memory Size
6GB
GDDR5
Memory Type
GDDR5
128bit
Memory Bus
384bit
112.2GB/s
Bandwidth
288.4GB/s

Render Config

-
-
-
-
-
-
1024
Shading Units
2688
64
TMUs
224
32
ROPs
48
-
-
-
-
-
-
48 KB (per SMM)
L1 Cache
16 KB (per SMX)
1024 KB
L2 Cache
1536 KB
-
-
-

Theoretical Performance

37.70 GPixel/s
Pixel Rate
49.06 GPixel/s
75.39 GTexel/s
Texture Rate
196.2 GTexel/s
-
-
-
2.413 TFLOPS
FP32 (float)
4.709 TFLOPS
75.39 GFLOPS
FP64 (double)
1.570 TFLOPS

Board Design

120W
TDP
250W
300 W
Suggested PSU
600 W
1x DVI 1x HDMI 2.0 3x DisplayPort 1.4a
Outputs
2x DVI 1x HDMI 1.4a 1x DisplayPort 1.2
1x 6-pin
Power Connectors
1x 6-pin + 1x 8-pin

Graphics Processor

GM206
GPU Name
GK110
GM206-300-A1
GPU Variant
GK110-400-A1
Maxwell 2.0
Architecture
Kepler
TSMC
Foundry
TSMC
28 nm
Process Size
28 nm
2.94 billion
Transistors
7.08 billion
228 mm²
Die Size
561 mm²

Graphics Features

12 (12_1)
DirectX
12 (11_0)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.1
5.2
CUDA
3.5
6.4
Shader Model
5.1
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