Home GPU Comparison NVIDIA GeForce GTX 950 Low Power vs NVIDIA GeForce GTX 650 Ti Boost

NVIDIA GeForce GTX 950 Low Power vs NVIDIA GeForce GTX 650 Ti Boost

We compared two Desktop platform GPUs: 2GB VRAM GeForce GTX 950 Low Power and 2GB VRAM GeForce GTX 650 Ti Boost to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce GTX 950 Low Power 's Advantages
Released 3 years late
Boost Clock has increased by 15% (1190MHz vs 1032MHz)
Lower TDP (75W vs 134W)
NVIDIA GeForce GTX 650 Ti Boost 's Advantages
Larger VRAM bandwidth (144.2GB/s vs 105.8GB/s)

Score

Benchmark

FP32 (float)
GeForce GTX 950 Low Power +15%
1.828 TFLOPS
GeForce GTX 650 Ti Boost
1.585 TFLOPS
Blender
GeForce GTX 950 Low Power +73%
179
GeForce GTX 650 Ti Boost
103
OctaneBench
GeForce GTX 950 Low Power +91%
44
GeForce GTX 650 Ti Boost
23

Graphics Card

Mar 2016
Release Date
Mar 2013
GeForce 900
Generation
GeForce 600
Desktop
Type
Desktop
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

1026 MHz
Base Clock
980 MHz
1190 MHz
Boost Clock
1032 MHz
1653 MHz
Memory Clock
1502 MHz

Memory

2GB
Memory Size
2GB
GDDR5
Memory Type
GDDR5
128bit
Memory Bus
192bit
105.8GB/s
Bandwidth
144.2GB/s

Render Config

-
-
-
-
-
-
768
Shading Units
768
48
TMUs
64
32
ROPs
24
-
-
-
-
-
-
48 KB (per SMM)
L1 Cache
16 KB (per SMX)
1024 KB
L2 Cache
384 KB
-
-
-

Theoretical Performance

38.08 GPixel/s
Pixel Rate
16.51 GPixel/s
57.12 GTexel/s
Texture Rate
66.05 GTexel/s
-
-
-
1.828 TFLOPS
FP32 (float)
1.585 TFLOPS
57.12 GFLOPS
FP64 (double)
66.05 GFLOPS

Board Design

75W
TDP
134W
250 W
Suggested PSU
300 W
1x DVI 1x HDMI 2.0 3x DisplayPort 1.4a
Outputs
2x DVI 1x HDMI 1.4a 1x DisplayPort 1.2
None
Power Connectors
1x 6-pin

Graphics Processor

GM206
GPU Name
GK106
GM206-251-A1
GPU Variant
GK106-240-A1
Maxwell 2.0
Architecture
Kepler
TSMC
Foundry
TSMC
28 nm
Process Size
28 nm
2.94 billion
Transistors
2.54 billion
228 mm²
Die Size
221 mm²

Graphics Features

12 (12_1)
DirectX
12 (11_0)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.1
5.2
CUDA
3.0
6.4
Shader Model
5.1
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