Home GPU Comparison NVIDIA GeForce GTX 1650 Mobile vs NVIDIA GeForce MX450 30.5W 10Gbps

NVIDIA GeForce GTX 1650 Mobile vs NVIDIA GeForce MX450 30.5W 10Gbps

We compared two Mobile platform GPUs: 4GB VRAM GeForce GTX 1650 Mobile and 2GB VRAM GeForce MX450 30.5W 10Gbps to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce GTX 1650 Mobile 's Advantages
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (192.0GB/s vs 80.00GB/s)
128 additional rendering cores
NVIDIA GeForce MX450 30.5W 10Gbps 's Advantages
Boost Clock has increased by 4% (1575MHz vs 1515MHz)
Lower TDP (31W vs 50W)

Score

Benchmark

FP32 (float)
GeForce GTX 1650 Mobile +9%
3.103 TFLOPS
GeForce MX450 30.5W 10Gbps
2.822 TFLOPS
3DMark Time Spy
GeForce GTX 1650 Mobile +61%
3443
GeForce MX450 30.5W 10Gbps
2127
3DMark Time Spy Extreme
GeForce GTX 1650 Mobile +549%
1559
GeForce MX450 30.5W 10Gbps
240

Graphics Card

Apr 2020
Release Date
Aug 2020
GeForce 16 Mobile
Generation
GeForce MX
Mobile
Type
Mobile
PCIe 3.0 x16
Bus Interface
PCIe 4.0 x4

Clock Speeds

1380 MHz
Base Clock
1395 MHz
1515 MHz
Boost Clock
1575 MHz
1500 MHz
Memory Clock
1250 MHz

Memory

4GB
Memory Size
2GB
GDDR6
Memory Type
GDDR6
128bit
Memory Bus
64bit
192.0GB/s
Bandwidth
80.00GB/s

Render Config

-
-
-
16
SM Count
14
1024
Shading Units
896
64
TMUs
56
32
ROPs
32
-
-
-
-
-
-
64 KB (per SM)
L1 Cache
64 KB (per SM)
1024 KB
L2 Cache
512 KB
-
-
-

Theoretical Performance

48.48 GPixel/s
Pixel Rate
50.40 GPixel/s
96.96 GTexel/s
Texture Rate
88.20 GTexel/s
6.205 TFLOPS
FP16 (half)
5.645 TFLOPS
3.103 TFLOPS
FP32 (float)
2.822 TFLOPS
96.96 GFLOPS
FP64 (double)
88.20 GFLOPS

Board Design

50W
TDP
31W
-
-
-
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

TU117
GPU Name
TU117
N18P-G61-MP2
GPU Variant
N18S-G5
Turing
Architecture
Turing
TSMC
Foundry
TSMC
12 nm
Process Size
12 nm
4.7 billion
Transistors
4.7 billion
200 mm²
Die Size
200 mm²

Graphics Features

12 (12_1)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
7.5
CUDA
7.5
6.6
Shader Model
6.6
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