Home GPU Comparison NVIDIA GeForce GTX 1650 Max Q vs NVIDIA GeForce RTX 3060 Mobile

NVIDIA GeForce GTX 1650 Max Q vs NVIDIA GeForce RTX 3060 Mobile

We compared two Mobile platform GPUs: 4GB VRAM GeForce GTX 1650 Max Q and 6GB VRAM GeForce RTX 3060 Mobile to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce GTX 1650 Max Q 's Advantages
Lower TDP (30W vs 60W)
NVIDIA GeForce RTX 3060 Mobile 's Advantages
Released 9 months late
Boost Clock has increased by 27% (1425MHz vs 1125MHz)
More VRAM (6GB vs 4GB)
Larger VRAM bandwidth (336.0GB/s vs 160.0GB/s)
2816 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce GTX 1650 Max Q
2.304 TFLOPS
GeForce RTX 3060 Mobile +374%
10.94 TFLOPS
3DMark Time Spy
GeForce GTX 1650 Max Q
2953
GeForce RTX 3060 Mobile +178%
8220
Blender
GeForce GTX 1650 Max Q
414
GeForce RTX 3060 Mobile +543%
2664
OctaneBench
GeForce GTX 1650 Max Q
67
GeForce RTX 3060 Mobile +300%
268
VS

Graphics Card

Apr 2020
Release Date
Jan 2021
GeForce 16 Mobile
Generation
GeForce 30 Mobile
Mobile
Type
Mobile
PCIe 3.0 x16
Bus Interface
PCIe 4.0 x16

Clock Speeds

930 MHz
Base Clock
900 MHz
1125 MHz
Boost Clock
1425 MHz
1250 MHz
Memory Clock
1750 MHz

Memory

4GB
Memory Size
6GB
GDDR6
Memory Type
GDDR6
128bit
Memory Bus
192bit
160.0GB/s
Bandwidth
336.0GB/s

Render Config

16
SM Count
30
-
Compute Units
-
1024
Shading Units
3840
64
TMUs
120
32
ROPs
48
-
Tensor Cores
120
-
RT Cores
30
64 KB (per SM)
L1 Cache
128 KB (per SM)
1024 KB
L2 Cache
3 MB

Theoretical Performance

36.00 GPixel/s
Pixel Rate
68.40 GPixel/s
72.00 GTexel/s
Texture Rate
171.0 GTexel/s
4.608 TFLOPS
FP16 (half)
10.94 TFLOPS
2.304 TFLOPS
FP32 (float)
10.94 TFLOPS
72.00 GFLOPS
FP64 (double)
171.0 GFLOPS

Graphics Processor

TU117
GPU Name
GA106
N18P-G61-MP2
GPU Variant
-
Turing
Architecture
Ampere
TSMC
Foundry
Samsung
12 nm
Process Size
8 nm
4.7 billion
Transistors
12 billion
200 mm²
Die Size
276 mm²

Board Design

30W
TDP
60-115W
-
Suggested PSU
-
No outputs
Outputs
Portable Device Dependent
None
Power Connectors
None

Graphics Features

12 (12_1)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
7.5
CUDA
8.6
6.6
Shader Model
6.7

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