Home GPU Comparison NVIDIA GeForce GT 540M vs NVIDIA GeForce MX330

NVIDIA GeForce GT 540M vs NVIDIA GeForce MX330

We compared two Mobile platform GPUs: 1024MB VRAM GeForce GT 540M and 2GB VRAM GeForce MX330 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce MX330 's Advantages
Released 9 years and 1 months late
Boost Clock1594MHz
More VRAM (2GB vs 1024GB)
Larger VRAM bandwidth (56.06GB/s vs 28.80GB/s)
288 additional rendering cores
Lower TDP (10W vs 35W)

Score

Benchmark

FP32 (float)
GeForce GT 540M
0.258 TFLOPS
GeForce MX330 +374%
1.224 TFLOPS
3DMark Time Spy
GeForce GT 540M
158
GeForce MX330 +570%
1060

Graphics Card

Jan 2011
Release Date
Feb 2020
GeForce 500M
Generation
GeForce MX
Mobile
Type
Mobile
MXM-A (3.0)
Bus Interface
PCIe 3.0 x4

Clock Speeds

-
Base Clock
1531 MHz
-
Boost Clock
1594 MHz
900 MHz
Memory Clock
1752 MHz

Memory

1024MB
Memory Size
2GB
DDR3
Memory Type
GDDR5
128bit
Memory Bus
64bit
28.80GB/s
Bandwidth
56.06GB/s

Render Config

-
-
-
2
SM Count
3
96
Shading Units
384
16
TMUs
24
4
ROPs
16
-
-
-
-
-
-
64 KB (per SM)
L1 Cache
48 KB (per SM)
256 KB
L2 Cache
512 KB
-
-
-

Theoretical Performance

2.688 GPixel/s
Pixel Rate
25.50 GPixel/s
10.75 GTexel/s
Texture Rate
38.26 GTexel/s
-
FP16 (half)
19.13 GFLOPS
258.0 GFLOPS
FP32 (float)
1224 GFLOPS
21.50 GFLOPS
FP64 (double)
38.26 GFLOPS

Board Design

35W
TDP
10W
-
-
-
No outputs
Outputs
No outputs
-
Power Connectors
None

Graphics Processor

GF108
GPU Name
GP108
N12P-GS-A1
GPU Variant
GP108-655-A1 (N17S-G3-A1)
Fermi
Architecture
Pascal
TSMC
Foundry
Samsung
40 nm
Process Size
14 nm
0.585 billion
Transistors
1.8 billion
116 mm²
Die Size
74 mm²

Graphics Features

12 (11_0)
DirectX
12 (12_1)
4.6
OpenGL
4.6
1.1
OpenCL
3.0
N/A
Vulkan
1.3
2.1
CUDA
6.1
5.1
Shader Model
6.4
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