Home GPU Comparison NVIDIA GeForce 940MX vs NVIDIA GeForce GTX 1660 Ti Max Q

NVIDIA GeForce 940MX vs NVIDIA GeForce GTX 1660 Ti Max Q

We compared two Mobile platform GPUs: 2GB VRAM GeForce 940MX and 6GB VRAM GeForce GTX 1660 Ti Max Q to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce GTX 1660 Ti Max Q 's Advantages
Released 3 years and 3 months late
Boost Clock has increased by 7% (1335MHz vs 1242MHz)
More VRAM (6GB vs 2GB)
Larger VRAM bandwidth (288.0GB/s vs 16.02GB/s)
1152 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce 940MX
0.954 TFLOPS
GeForce GTX 1660 Ti Max Q +329%
4.101 TFLOPS
3DMark Time Spy
GeForce 940MX
579
GeForce GTX 1660 Ti Max Q +758%
4973
3DMark Time Spy Extreme
GeForce 940MX
132
GeForce GTX 1660 Ti Max Q +1645%
2304
Blender
GeForce 940MX
72
GeForce GTX 1660 Ti Max Q +1108%
870
OctaneBench
GeForce 940MX
4
GeForce GTX 1660 Ti Max Q +2675%
111

Graphics Card

Jan 2016
Release Date
Apr 2019
GeForce 900M
Generation
GeForce 16 Mobile
Mobile
Type
Mobile
PCIe 3.0 x8
Bus Interface
PCIe 3.0 x16

Clock Speeds

1004 MHz
Base Clock
1140 MHz
1242 MHz
Boost Clock
1335 MHz
1001 MHz
Memory Clock
1500 MHz

Memory

2GB
Memory Size
6GB
DDR3
Memory Type
GDDR6
64bit
Memory Bus
192bit
16.02GB/s
Bandwidth
288.0GB/s

Render Config

-
-
-
-
SM Count
24
384
Shading Units
1536
24
TMUs
96
8
ROPs
48
-
-
-
-
-
-
64 KB (per SMM)
L1 Cache
64 KB (per SM)
1024 KB
L2 Cache
1536 KB
-
-
-

Theoretical Performance

9.936 GPixel/s
Pixel Rate
64.08 GPixel/s
29.81 GTexel/s
Texture Rate
128.2 GTexel/s
-
FP16 (half)
8.202 TFLOPS
953.9 GFLOPS
FP32 (float)
4.101 TFLOPS
29.81 GFLOPS
FP64 (double)
128.2 GFLOPS

Board Design

23W
TDP
Unknown
-
-
-
No outputs
Outputs
Portable Device Dependent
None
Power Connectors
None

Graphics Processor

GM108
GPU Name
TU116
N16S-GTR-S
GPU Variant
-
Maxwell
Architecture
Turing
TSMC
Foundry
TSMC
28 nm
Process Size
12 nm
Unknown
Transistors
6.6 billion
Unknown
Die Size
284 mm²

Graphics Features

12 (11_0)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
5.0
CUDA
7.5
5.1
Shader Model
6.7
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