Home Comparison Radeon RX 6800M vs GeForce GTX 1650 Ti Max Q

Radeon RX 6800M vs GeForce GTX 1650 Ti Max Q

We compared two Mobile platform GPUs: 12GB VRAM Radeon RX 6800M and 4GB VRAM GeForce GTX 1650 Ti Max Q to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Radeon RX 6800M 's Advantages
Released 1 years and 1 months late
Boost Clock has increased by 99% (2390MHz vs 1200MHz)
More VRAM (12GB vs 4GB)
Larger VRAM bandwidth (384.0GB/s vs 160.0GB/s)
1536 additional rendering cores
GeForce GTX 1650 Ti Max Q 's Advantages
Lower TDP (50W vs 145W)

Score

Benchmark

FP32 (float)
Radeon RX 6800M +397%
12240
GeForce GTX 1650 Ti Max Q
2458
3DMark Time Spy
Radeon RX 6800M +265%
11498
GeForce GTX 1650 Ti Max Q
3150
3DMark Time Spy Extreme
Radeon RX 6800M +279%
5418
GeForce GTX 1650 Ti Max Q
1429
Blender
Radeon RX 6800M +169%
1568
GeForce GTX 1650 Ti Max Q
581

Graphics Card

May 2021
Release Date
Apr 2020
Mobility Radeon
Generation
GeForce 16 Mobile
Mobile
Type
Mobile
PCIe 4.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

2116 MHz
Base Clock
1035 MHz
2390 MHz
Boost Clock
1200 MHz
2000 MHz
Memory Clock
1250 MHz

Memory

12GB
Memory Size
4GB
GDDR6
Memory Type
GDDR6
192bit
Memory Bus
128bit
384.0GB/s
Bandwidth
160.0GB/s

Render Config

40
Compute Units
-
-
SM Count
16
2560
Shading Units
1024
160
TMUs
64
64
ROPs
32
40
RT Cores
-
128 KB per Array
L1 Cache
64 KB (per SM)
3 MB
L2 Cache
1024 KB
96 MB
L3 Cache
-

Theoretical Performance

153.0 GPixel/s
Pixel Rate
38.40 GPixel/s
382.4 GTexel/s
Texture Rate
76.80 GTexel/s
24.47 TFLOPS
FP16 (half)
4.915 TFLOPS
12.24 TFLOPS
FP32 (float)
2.458 TFLOPS
764.8 GFLOPS
FP64 (double)
76.80 GFLOPS

Board Design

145W
TDP
50W
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

Navi 22
GPU Name
TU117
Navi 22 XTM
GPU Variant
N18P-G62
RDNA 2.0
Architecture
Turing
TSMC
Foundry
TSMC
7 nm
Process Size
12 nm
17.2 billion
Transistors
4.7 billion
335 mm²
Die Size
200 mm²

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
2.1
OpenCL
3.0
1.3
Vulkan
1.3
-
CUDA
7.5
6.5
Shader Model
6.6
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