Home Comparison GeForce RTX 2050 Mobile vs GeForce 930MX

GeForce RTX 2050 Mobile vs GeForce 930MX

We compared two Mobile platform GPUs: 4GB VRAM GeForce RTX 2050 Mobile and 2GB VRAM GeForce 930MX to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce RTX 2050 Mobile 's Advantages
Released 5 years and 9 months late
Boost Clock has increased by 45% (1477MHz vs 1020MHz)
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (112.0GB/s vs 14.40GB/s)
1664 additional rendering cores
GeForce 930MX 's Advantages
Lower TDP (17W vs 45W)

Score

Benchmark

FP32 (float)
GeForce RTX 2050 Mobile +672%
6050
GeForce 930MX
783
3DMark Time Spy
GeForce RTX 2050 Mobile +704%
3904
GeForce 930MX
485
3DMark Time Spy Extreme
GeForce RTX 2050 Mobile +1421%
1735
GeForce 930MX
114
Blender
GeForce RTX 2050 Mobile +1167%
849
GeForce 930MX
67
OctaneBench
GeForce RTX 2050 Mobile +481%
64
GeForce 930MX
11

Graphics Card

Dec 2021
Release Date
Mar 2016
GeForce 20 Mobile
Generation
GeForce 900M
Mobile
Type
Mobile
PCIe 3.0 x8
Bus Interface
PCIe 3.0 x8

Clock Speeds

1185 MHz
Base Clock
952 MHz
1477 MHz
Boost Clock
1020 MHz
1750 MHz
Memory Clock
900 MHz

Memory

4GB
Memory Size
2GB
GDDR6
Memory Type
DDR3
64bit
Memory Bus
64bit
112.0GB/s
Bandwidth
14.40GB/s

Render Config

16
SM Count
-
2048
Shading Units
384
64
TMUs
24
32
ROPs
8
64
Tensor Cores
-
32
RT Cores
-
64 KB (per SM)
L1 Cache
64 KB (per SMM)
2 MB
L2 Cache
1024 KB

Theoretical Performance

47.26 GPixel/s
Pixel Rate
8.160 GPixel/s
94.53 GTexel/s
Texture Rate
24.48 GTexel/s
12.10 TFLOPS
FP16 (half)
-
6.050 TFLOPS
FP32 (float)
783.4 GFLOPS
189.1 GFLOPS
FP64 (double)
24.48 GFLOPS

Board Design

45W
TDP
17W
1x DVI 1x HDMI 2.1 2x DisplayPort 1.4a
Outputs
No outputs
1x 6-pin
Power Connectors
None

Graphics Processor

GA107
GPU Name
GM108
-
GPU Variant
N16S-GMR
Ampere
Architecture
Maxwell
Samsung
Foundry
TSMC
8 nm
Process Size
28 nm
Unknown
Transistors
Unknown
Unknown
Die Size
Unknown

Graphics Features

12 Ultimate (12_2)
DirectX
12 (11_0)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
8.6
CUDA
5.0
6.6
Shader Model
5.1
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