Home Comparison GeForce GTX 650 Ti vs Moore Threads MTT S3000

GeForce GTX 650 Ti vs Moore Threads MTT S3000

We compared two Desktop platform GPUs: 1024MB VRAM GeForce GTX 650 Ti and 32GB VRAM Moore Threads MTT S3000 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce GTX 650 Ti 's Advantages
Lower TDP (110W vs 250W)
Moore Threads MTT S3000 's Advantages
More VRAM (32GB vs 1024GB)
Larger VRAM bandwidth (448.0GB/s vs 86.40GB/s)
3328 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce GTX 650 Ti
1425
Moore Threads MTT S3000 +991%
15560

Graphics Card

Oct 2012
Release Date
Unknown
GeForce 600
Generation
MUSA-Chunxiao
Desktop
Type
Desktop
PCIe 3.0 x16
Bus Interface
PCIe 5.0 x16

Clock Speeds

-
Base Clock
1900 MHz
-
Boost Clock
0 MHz
1350 MHz
Memory Clock
1750 MHz

Memory

1024MB
Memory Size
32GB
GDDR5
Memory Type
GDDR6
128bit
Memory Bus
256bit
86.40GB/s
Bandwidth
448.0GB/s

Render Config

-
Compute Units
32
768
Shading Units
4096
64
TMUs
256
16
ROPs
256
16 KB (per SMX)
L1 Cache
-
256 KB
L2 Cache
4 MB

Theoretical Performance

14.85 GPixel/s
Pixel Rate
486.4 GPixel/s
59.39 GTexel/s
Texture Rate
486.4 GTexel/s
-
FP16 (half)
31.13 TFLOPS
1425 GFLOPS
FP32 (float)
15.56 TFLOPS
59.39 GFLOPS
FP64 (double)
243.2 GFLOPS

Board Design

110W
TDP
250W
300 W
Suggested PSU
600 W
2x DVI 1x mini-HDMI 1.4a
Outputs
2x DisplayPort 1.4a
1x 6-pin
Power Connectors
1x 8-pin

Graphics Processor

GK106
GPU Name
MTT Gen 2
GK106-220-A1
GPU Variant
-
Kepler
Architecture
MUSA-Chunxiao
TSMC
Foundry
TSMC
28 nm
Process Size
12 nm
2.54 billion
Transistors
22 billion
221 mm²
Die Size
Unknown

Graphics Features

12 (11_0)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.1
Vulkan
1.4
3.0
CUDA
-
5.1
Shader Model
6.5
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