Home Comparison GeForce GTX 1650 Ti Mobile vs FirePro M6000

GeForce GTX 1650 Ti Mobile vs FirePro M6000

We compared two Mobile platform GPUs: 4GB VRAM GeForce GTX 1650 Ti Mobile and 2GB VRAM FirePro M6000 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce GTX 1650 Ti Mobile 's Advantages
Released 7 years and 9 months late
Boost Clock1485MHz
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (192.0GB/s vs 64.00GB/s)
384 additional rendering cores
FirePro M6000 's Advantages
Lower TDP (43W vs 50W)

Score

Benchmark

FP32 (float)
GeForce GTX 1650 Ti Mobile +196%
3041
FirePro M6000
1024

Graphics Card

Apr 2020
Release Date
Jul 2012
GeForce 16 Mobile
Generation
FirePro Mobile
Mobile
Type
Mobile
PCIe 3.0 x16
Bus Interface
MXM-B (3.0)

Clock Speeds

1350 MHz
Base Clock
-
1485 MHz
Boost Clock
-
1500 MHz
Memory Clock
1000 MHz

Memory

4GB
Memory Size
2GB
GDDR6
Memory Type
GDDR5
128bit
Memory Bus
128bit
192.0GB/s
Bandwidth
64.00GB/s

Render Config

-
Compute Units
10
16
SM Count
-
1024
Shading Units
640
64
TMUs
40
32
ROPs
16
64 KB (per SM)
L1 Cache
16 KB (per CU)
1024 KB
L2 Cache
256 KB

Theoretical Performance

47.52 GPixel/s
Pixel Rate
12.80 GPixel/s
95.04 GTexel/s
Texture Rate
32.00 GTexel/s
6.083 TFLOPS
FP16 (half)
-
3.041 TFLOPS
FP32 (float)
1024 GFLOPS
95.04 GFLOPS
FP64 (double)
64.00 GFLOPS

Board Design

50W
TDP
43W
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

TU116
GPU Name
Heathrow
N18P-G61
GPU Variant
Heathrow XT GL (216-0835033)
Turing
Architecture
GCN 1.0
TSMC
Foundry
TSMC
12 nm
Process Size
28 nm
6.6 billion
Transistors
1.5 billion
284 mm²
Die Size
123 mm²

Graphics Features

12 (12_1)
DirectX
12 (11_1)
4.6
OpenGL
4.6
3.0
OpenCL
1.2
1.3
Vulkan
1.2
7.5
CUDA
-
6.6
Shader Model
5.1
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