Home Comparison GeForce GTX 1650 Ti Max Q vs GeForce MX330

GeForce GTX 1650 Ti Max Q vs GeForce MX330

We compared two Mobile platform GPUs: 4GB VRAM GeForce GTX 1650 Ti Max Q and 2GB VRAM GeForce MX330 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

GeForce GTX 1650 Ti Max Q 's Advantages
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (160.0GB/s vs 56.06GB/s)
640 additional rendering cores
GeForce MX330 's Advantages
Boost Clock has increased by 33% (1594MHz vs 1200MHz)
Lower TDP (10W vs 50W)

Score

Benchmark

FP32 (float)
GeForce GTX 1650 Ti Max Q +100%
2458
GeForce MX330
1224
3DMark Time Spy
GeForce GTX 1650 Ti Max Q +197%
3150
GeForce MX330
1060
3DMark Time Spy Extreme
GeForce GTX 1650 Ti Max Q +1034%
1429
GeForce MX330
126

Graphics Card

Apr 2020
Release Date
Feb 2020
GeForce 16 Mobile
Generation
GeForce MX
Mobile
Type
Mobile
PCIe 3.0 x16
Bus Interface
PCIe 3.0 x4

Clock Speeds

1035 MHz
Base Clock
1531 MHz
1200 MHz
Boost Clock
1594 MHz
1250 MHz
Memory Clock
1752 MHz

Memory

4GB
Memory Size
2GB
GDDR6
Memory Type
GDDR5
128bit
Memory Bus
64bit
160.0GB/s
Bandwidth
56.06GB/s

Render Config

16
SM Count
3
1024
Shading Units
384
64
TMUs
24
32
ROPs
16
64 KB (per SM)
L1 Cache
48 KB (per SM)
1024 KB
L2 Cache
512 KB

Theoretical Performance

38.40 GPixel/s
Pixel Rate
25.50 GPixel/s
76.80 GTexel/s
Texture Rate
38.26 GTexel/s
4.915 TFLOPS
FP16 (half)
19.13 GFLOPS
2.458 TFLOPS
FP32 (float)
1224 GFLOPS
76.80 GFLOPS
FP64 (double)
38.26 GFLOPS

Board Design

50W
TDP
10W
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

TU117
GPU Name
GP108
N18P-G62
GPU Variant
GP108-655-A1 (N17S-G3-A1)
Turing
Architecture
Pascal
TSMC
Foundry
Samsung
12 nm
Process Size
14 nm
4.7 billion
Transistors
1.8 billion
200 mm²
Die Size
74 mm²

Graphics Features

12 (12_1)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
7.5
CUDA
6.1
6.6
Shader Model
6.4
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